Forwarded from Odilkhan Yakubov 3D world (Odilkhon Yakubov)
#bio 2008-yil, eski kompimda, ilk bor Discreet 3dsmax dasturini o'rganishshi boshlagandim. Aniq versiyasi esimda yoq (Robot turardi dastur iwga tuwganda). 2010-yilgacha Discreet 3dsmax dan foydalanib keldim V-Ray v1.4RC (aniq versiya wu atrofida). Orada 2-yil ishlatmadim.
2011-yil oxirlarida PES 2011 futbol simulyatorini o'ynagan paytlarim www.evoweb.co.uk saytida PES 2011 uchun Turkiyalik modder/patcher Suat ΓagdaΕ ismli bola PES stadium exporter script (plugin) chqardi "Blender" dgan dastur uchun. Manga script wu darajada yoqdiki man 24 soattan 20 soatini Blender dasturini o'rganishga sho'ng'ib kettim. 2012-yil bahoridan boshlab asta-sekinli bn "Qoatdigan kompim" πda eng birinchi "Crystals" nomli kichkina low-poly proyektimi yasadim personal iw uchun.
PES futbol simulyatori haqiqiy fanati bo'ganim uchun ko'p o'ynirdim 2009-2015-yillar orasida va wu paytgacha 10 tadan ortiq o'yin uchun stadionla yasadim Blenderda (Pes stadiums by odil24 db qdrila Googledan).
https://blenderartists.org/u/odil24/summary
2011-yil oxirlarida PES 2011 futbol simulyatorini o'ynagan paytlarim www.evoweb.co.uk saytida PES 2011 uchun Turkiyalik modder/patcher Suat ΓagdaΕ ismli bola PES stadium exporter script (plugin) chqardi "Blender" dgan dastur uchun. Manga script wu darajada yoqdiki man 24 soattan 20 soatini Blender dasturini o'rganishga sho'ng'ib kettim. 2012-yil bahoridan boshlab asta-sekinli bn "Qoatdigan kompim" πda eng birinchi "Crystals" nomli kichkina low-poly proyektimi yasadim personal iw uchun.
PES futbol simulyatori haqiqiy fanati bo'ganim uchun ko'p o'ynirdim 2009-2015-yillar orasida va wu paytgacha 10 tadan ortiq o'yin uchun stadionla yasadim Blenderda (Pes stadiums by odil24 db qdrila Googledan).
https://blenderartists.org/u/odil24/summary
π§¨πΆ [β¬5] (PAID) Brand-new addon - Super Advanced Camera (SAC)
https://pidgeontools.gumroad.com/l/SuperAdvancedCamera
#MustHaveAddon
#PidgeonTools
#SRR
#SID
#addon
#CameraAddon
#ColorGrading
#blender
https://pidgeontools.gumroad.com/l/SuperAdvancedCamera
#MustHaveAddon
#PidgeonTools
#SRR
#SID
#addon
#CameraAddon
#ColorGrading
#blender
Gumroad
[Addon] Super Advanced Camera (SAC) - v1.0.0
Super Advanced CameraA SAC of goodies for your Color, Camera and Compositor effects!!!! All further Developents will happen in the Pidgeon Tool Bag !!!https://pidgeontools.gumroad.com/l/PidgeonTool...
Forwarded from Unreal Engine 5 | Content channel (Odilkhon Yakubov)
YouTube
Procedural World Building in UE5 Using Blender Geometry Nodes | Inside Unreal
This week weβll be exploring a series of tools created by the team at Fast Travel Games that aid in the creative workflow of procedural world building - put to the test by their own projects! Come join us for the live Q&A as we build up a level utilizingβ¦
Forwarded from Unreal Engine 5 | Content channel (Odilkhon Yakubov)
Unreal Engine 5 | Content channel
https://youtu.be/9IDKPfNyqbM
#useful #erinmasdanko'rila
Blender.plus | BlenderPlus
π§¨πΆ [β¬5] (PAID) Brand-new addon - Super Advanced Camera (SAC) https://pidgeontools.gumroad.com/l/SuperAdvancedCamera #MustHaveAddon #PidgeonTools #SRR #SID #addon #CameraAddon #ColorGrading #blender
π New version is out just for β¬2:
https://pidgeontools.gumroad.com/l/SuperAdvancedCamera
https://pidgeontools.gumroad.com/l/SuperAdvancedCamera
Gumroad
[Addon] Super Advanced Camera (SAC) - v1.0.0
Super Advanced CameraA SAC of goodies for your Color, Camera and Compositor effects!!!! All further Developents will happen in the Pidgeon Tool Bag !!!https://pidgeontools.gumroad.com/l/PidgeonTool...
ππ Texture requests π
https://t.me/textureplanet
https://t.me/textureplanet
π§¨πβ Online NormalMap generator - Diffuse, AO, Displacement or so in one place from your web browser:
https://cpetry.github.io/NormalMap-Online/
#recommend
#useful
https://cpetry.github.io/NormalMap-Online/
#recommend
#useful
cpetry.github.io
NormalMap-Online
Online NormalMap Generator FREE! Create a Normalmap directly inside your browser! No Uploads required, completely client-based
ππ§©π§¨ LuxCore Render v2.7+ render dvijoki ustida qaytib ishlashni boshladim:
- yengi About paneli;
- endilikda Blender 4.0a ham podderjka qilindi;
- Mesh converter bo'yicha xato tuzatildi;
- LuxCore Shader editor da Search bar bo'yicha xatolik tuzatildi;
- yengi ikonkala qo'shildi;
- kodni keresiz qismi tozalandi;
- va boshqa.
#Blender
#LuxCoreRender
#BlenderAddon
#RenderEngine
#Developing
- yengi About paneli;
- endilikda Blender 4.0a ham podderjka qilindi;
- Mesh converter bo'yicha xato tuzatildi;
- LuxCore Shader editor da Search bar bo'yicha xatolik tuzatildi;
- yengi ikonkala qo'shildi;
- kodni keresiz qismi tozalandi;
- va boshqa.
#Blender
#LuxCoreRender
#BlenderAddon
#RenderEngine
#Developing
π1
π New D5 Render Archviz channel πππ
https://t.me/+-OlGAVpY_iZjYTUy
https://t.me/+-OlGAVpY_iZjYTUy
Telegram
D5 Render ArchViz arts
Top quality archviz works using D5 Render
Admin: @odilkhon24
Admin: @odilkhon24
ππ Blender Principled BSDFdan (new version) juda kotta "upgrade" kutilmoqda:
- Thin Sheet mode;
- Clearcoat mode Coat modega o'zgartiriladi va Clearcoat Roughness bn xayrlawamza;
- Emission Strength 1.0 ga teng bo'ladi (fizicheskiy to'g'ri);
- Coat uchun Coat IOR funksiyasi ham qo'shiladi (fizicheskiy to'g'ri);
- Tint Color yengi funksiyasi qo'shiladi (Diffuse, Specular, Roughness, Emission parametrlarini boshqaradi);
- original GTR1 xususiyati GGX microfacet modeli bn butkul almashtiriladi (origina Disney shaderida GTR1 bo'gan, ya'ni, Principled BSDFda).
Principled BSDF ga oid oldingi maqolalar:
https://t.me/blender3d_uz_tutorials/830
https://t.me/blender3d_uz_tutorials/833
#news
#blender
#PrincipledBSDF
- Thin Sheet mode;
- Clearcoat mode Coat modega o'zgartiriladi va Clearcoat Roughness bn xayrlawamza;
- Emission Strength 1.0 ga teng bo'ladi (fizicheskiy to'g'ri);
- Coat uchun Coat IOR funksiyasi ham qo'shiladi (fizicheskiy to'g'ri);
- Tint Color yengi funksiyasi qo'shiladi (Diffuse, Specular, Roughness, Emission parametrlarini boshqaradi);
- original GTR1 xususiyati GGX microfacet modeli bn butkul almashtiriladi (origina Disney shaderida GTR1 bo'gan, ya'ni, Principled BSDFda).
Principled BSDF ga oid oldingi maqolalar:
https://t.me/blender3d_uz_tutorials/830
https://t.me/blender3d_uz_tutorials/833
#news
#blender
#PrincipledBSDF
Telegram
Blender.plus | BlenderPlus
𧨠Blender 4.0a dan eng so'nggi qaynoq xabarlardan:
π Velvet BSDF endilikda Anisotropic BSDF ni o'z ichiga qamrab olib 3 turdagi Microfacet surface modelni tanlash imkonini beradi:
- Ashikhmin;
- Microfacet Sheen;
- LTC Sheen.
Bulardan eng realikka yaqiniβ¦
π Velvet BSDF endilikda Anisotropic BSDF ni o'z ichiga qamrab olib 3 turdagi Microfacet surface modelni tanlash imkonini beradi:
- Ashikhmin;
- Microfacet Sheen;
- LTC Sheen.
Bulardan eng realikka yaqiniβ¦
π1π1
Blender.plus | BlenderPlus
ππ Blender Principled BSDFdan (new version) juda kotta "upgrade" kutilmoqda: - Thin Sheet mode; - Clearcoat mode Coat modega o'zgartiriladi va Clearcoat Roughness bn xayrlawamza; - Emission Strength 1.0 ga teng bo'ladi (fizicheskiy to'g'ri); - Coat uchun Coatβ¦
βοΈ Much more physically-based Reflectioness/Specularness on surface of microfacet-tail
- Bundan tashqari Principled BSDF v2 da Node panellari ixchamlashadi (sub-category), vetkali (branched) qlnadi
- Bundan tashqari Principled BSDF v2 da Node panellari ixchamlashadi (sub-category), vetkali (branched) qlnadi