π Taniganla bomi? 30-yil bo'ptiya!!!!
Are you remember this guy? 30th anniversary now!!!
#AreYouRemember
Are you remember this guy? 30th anniversary now!!!
#AreYouRemember
π4π₯2
Forwarded from Odilkhan Yakubov 3D world (Odilkhon Yakubov)
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βοΈ Oxirgi tuzatdgan xatolarim:
β Glossy Coating sheyderi:
- Opacity soketi o'chirib tashaldi;
- add_common_inputs operatoridigi 2ta soket glossycoating.py fayliga biriktirildi;
β Cycles Node reader:
- Yengi Principled BSDF sheyderidagi refaktoring sabab inputlar o'zgardi:
Sheen > Sheen Wight;
Clearcoat > Coat Weight;
Specular > Specular strength
Transmission > Transmission Weight
β LuxCoreFloatIOR soketi:
- IOR parametri soft_max=2.0 dan soft_max=4.0 ga ko'tarildi.
𧨠Bug fixing davom etmoqda π
#LuxCoreRender
#v28alpha1
#news
#blender
β Glossy Coating sheyderi:
- Opacity soketi o'chirib tashaldi;
- add_common_inputs operatoridigi 2ta soket glossycoating.py fayliga biriktirildi;
β Cycles Node reader:
- Yengi Principled BSDF sheyderidagi refaktoring sabab inputlar o'zgardi:
Sheen > Sheen Wight;
Clearcoat > Coat Weight;
Specular > Specular strength
Transmission > Transmission Weight
β LuxCoreFloatIOR soketi:
- IOR parametri soft_max=2.0 dan soft_max=4.0 ga ko'tarildi.
𧨠Bug fixing davom etmoqda π
#LuxCoreRender
#v28alpha1
#news
#blender
π3
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π€ Shahzod Boyhonov (@specoolar) & AlexGuy
β Blender
π§© Simulation Geometry Nodes
#geonodes
#simulation
β Blender
π§© Simulation Geometry Nodes
#geonodes
#simulation
π8π3
Forwarded from Odilkhan Yakubov 3D world (Odilkhon Yakubov)
π§¨π "Ey, tinib, tinchimagan odamlar! Nimalarni o'ylab topishmidiyey!" dirmidi? π
Xullas, Blender razrabotchiklaridan biri bo'lmish Lukas Stokner o'zini navbatdigi master tezisini ko'rib chiqib yengi Denoiser algoritmi ustida ish oborvotti - "Denoising-Aware Adaptive Sampling for Monte Carlo Ray Tracing". Balkim chunarsiz tuyilishi mumkin lekin "ukatoyim Blender" kuchayishda davom etmoqda π
#news
#blender
#feature
#newdenoiser
Xullas, Blender razrabotchiklaridan biri bo'lmish Lukas Stokner o'zini navbatdigi master tezisini ko'rib chiqib yengi Denoiser algoritmi ustida ish oborvotti - "Denoising-Aware Adaptive Sampling for Monte Carlo Ray Tracing". Balkim chunarsiz tuyilishi mumkin lekin "ukatoyim Blender" kuchayishda davom etmoqda π
#news
#blender
#feature
#newdenoiser
π₯4π2β€1
Forwarded from Odilkhan Yakubov 3D world (Odilkhon Yakubov)
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#mahsulotimiz LuxCoreRender dvijokimiz yordamida bomba animatsiya qilinibdi lekin π§¨β€οΈ
Muallif: DRAVIA STUDIA
Blender 4.0.2 + LuxCoreRender 2.8alpha1
#LuxCoreRender
#Addon
#RenderEngine
Muallif: DRAVIA STUDIA
Blender 4.0.2 + LuxCoreRender 2.8alpha1
#LuxCoreRender
#Addon
#RenderEngine
π4β‘2π₯1
Forwarded from Odilkhan Yakubov 3D world (Odilkhon Yakubov)
#minidarsim #videodars
ππ₯ How to make sweep profiler in Blender 4.0
https://youtu.be/QXZouWbX4mw
#foydali
#requested
ππ₯ How to make sweep profiler in Blender 4.0
https://youtu.be/QXZouWbX4mw
#foydali
#requested
π2
#foydali #recomended π₯β
3D modeling boΓ½icha ingliz tilida videodarsliklar! Blenderda! https://www.youtube.com/@CRNTDESIGNERS/playlists
Forwarded from Odilkhan Yakubov 3D world (Odilkhon Yakubov)
ππ EEVEE-Next taqdimoti bir muddatga keyingi Blender versiyaga taqdim etiladi. Gap shundaki, Blender 4.1 Python 3.11 versiyaga ko'chirlgani sabab juda ko'p xususiyatlar mutlaqo ko'rib chiqilmoqda va bu o'z navbatida ma'lum voqt talab etiladi. Shundan kelib chiqib EEVEE-Next Blender 4.2 LTS versiyada taqdim etiladigan bo'ldi.
#blender
#EEVEENext
#news
#official
#blender
#EEVEENext
#news
#official
π4
Forwarded from Odilkhan Yakubov 3D world (Odilkhon Yakubov)
ππ OIDN 2.0 (Intel va AMD GPUlarida ishlayotgani keltirilib o'tildi. Yaqin orada NVIDIA GPUlariga ham ko'chiriladi.
Eslatib o'tish lozimki, OIDN 1.0 faqat CPU orqali Denoising qilish imkonini berardi. OIDN 2.0 bo'lsa ham CPU ham GPU da denoising qilish imkoniyatini beradi.
#blender
#official
#news
Open Image Denoise) Blender 4.1 uchun taqdim etilishi ko'zda tutilgan. Stefan Werner (BF developer), Attila Afra (Intel), Brian Savery (AMD) va Brecht van Lommel (BF Cycles developer) buning uchun maksimal darajada harakat qilishmoqda. Ayni damda OIDN 2.0 Eslatib o'tish lozimki, OIDN 1.0 faqat CPU orqali Denoising qilish imkonini berardi. OIDN 2.0 bo'lsa ham CPU ham GPU da denoising qilish imkoniyatini beradi.
#blender
#official
#news
π2
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π5π₯2β‘1
Forwarded from Κα΄Κα΄’α΄
Assalomu alaykum yaxshilar. Blenderni arxitektura va boshqa aniqlik talab qiladigan sohalarda ishlatadiganlar uchun 'Blenderda aniqlik masalasi, yuqori aniqlikda ishlash sirlari" nomli dars qildim, marhamat ko'rib o'rganib chiqishingiz mumkin.
π https://youtu.be/EyI2WaOdCIs π
π https://youtu.be/EyI2WaOdCIs π
π3