Forwarded from Goo
Pixar RenderMan render dvijoki Senior Software engineer Ian Hsieh bn Corona Renderer exporter bo'yicha Lead developer muhokamasi ))
Ko'ramiza, Ian yordam berolsa ayni muddao bo'lardi. Ancha-mucha yillik tajribali developerladan.
Vallohu alam!
Ko'ramiza, Ian yordam berolsa ayni muddao bo'lardi. Ancha-mucha yillik tajribali developerladan.
Vallohu alam!
Forwarded from Goo
blender_2.80_windows32.zip
85.3 MB
Win7 & Win8.1 for 32bit Platforms
blender_2.79_e045fe53f1b0_win32.zip
100.2 MB
Win7 & Win8.1 for 32bit Platforms
Forwarded from Goo
BagaPie_Modifier.zip
6 MB
BagaPie v6.0 for Blender v3.0 & v3.1
All-in-One FREE addon for many related use (modifiers)
All-in-One FREE addon for many related use (modifiers)
Forwarded from Chaos Corona 3.0 Standalone exporter for Blender v3.0 +
📌⛔ DISCLAIMER! Please, read this before ask questions!!!
BCorona is an exporter addon from Blender v3.x to Corona renderer Standalone v3.0 (only ✅) host application.
✅ Supported features:
- Blender v3.0, v3.0.1, v3.1.0, v3.2.0 alpha;
- export curves, meshes;
- export CoronaShaders;
- export Camera with DOF;
- export Physical sky (Hosek-Wilkie).
❌ Unsupported features:
- doesn't can export particles (hair/emitter);
- doesn't export custom normals or Auto-smooth enabled objects normals (will stayed as is);
- export ONLY one Collection for Scene;
-doesn't supported Interactive (Real-time viewport) rendering.
BCorona is an exporter addon from Blender v3.x to Corona renderer Standalone v3.0 (only ✅) host application.
✅ Supported features:
- Blender v3.0, v3.0.1, v3.1.0, v3.2.0 alpha;
- export curves, meshes;
- export CoronaShaders;
- export Camera with DOF;
- export Physical sky (Hosek-Wilkie).
❌ Unsupported features:
- doesn't can export particles (hair/emitter);
- doesn't export custom normals or Auto-smooth enabled objects normals (will stayed as is);
- export ONLY one Collection for Scene;
-doesn't supported Interactive (Real-time viewport) rendering.
Forwarded from Chaos Corona 3.0 Standalone exporter for Blender v3.0 +
neoclassic_physical-sky.png
1.5 MB
BCorona da Physical sky va Quyosh dan foydalangan holda saxnani yoritish
Using Physical sky model with Sun light inside BCorona
#bcorona #coronarenderer #blender
Using Physical sky model with Sun light inside BCorona
#bcorona #coronarenderer #blender
Forwarded from Chaos Corona 3.0 Standalone exporter for Blender v3.0 +
#ue5 #unrealengine5 #project #realtime
👏👏👏👏 Qoyil qolmaslikni ilojisi yoq
Muallif: Lucas Ferreira
Software: Unreal Engine 5 (Lumen)
👏👏👏👏 Qoyil qolmaslikni ilojisi yoq
Muallif: Lucas Ferreira
Software: Unreal Engine 5 (Lumen)
Forwarded from Goo
#cyclesrenderer #news #workinprogress
📌 Yengi razrabotchik va yengi patch CyclesX ni yana bir pog'on "sifat" darajasi bo'yicha yuqoriga ko'taradi. Yengi razrabotchik o'zi kim?
🔎 Xitoylik talaba Jeffry Liu bir necha yil oldin ilmiy yondoshuv "Sampling many lights" (mashhur rendering texnologiyalari ilmiy nazariyasi asoschisi Alejandro Conty Estevez) tezisi dokumentatsiyasi bo'yicha formulalarni CyclesX dastur tiliga o'girish ishlarini olib bormoqda.
🦻Sampling many lights - juda ko'plab mavjud bo'lgan yorug'lik manbalarini bir nechta bo'limlarga bo'lib chiqish orqali tasodifiy rangla oqimini eng sodda ko'rinishga olib kelish va bu orqali yuqori sifat, detallar aniqligi va kam samples orqali yorug'lik tarqalishini tezlashtirish.
Xulosa, ham sifat ham tezlikka erishiladi. ✈️✈️✈️
🦻Alejandro Conty Estevez - YafaRay render dvijoki asoschisi, rendering texnologiyalari muallifi, rendering texnologiyalari bo'yicha Sony Pictures Entertainment yetuk mutahasisi, ko'plab animatsion industriya rendering yo'nalishi bo'yicha algoritmlar muallifi.
📌 Yengi razrabotchik va yengi patch CyclesX ni yana bir pog'on "sifat" darajasi bo'yicha yuqoriga ko'taradi. Yengi razrabotchik o'zi kim?
🔎 Xitoylik talaba Jeffry Liu bir necha yil oldin ilmiy yondoshuv "Sampling many lights" (mashhur rendering texnologiyalari ilmiy nazariyasi asoschisi Alejandro Conty Estevez) tezisi dokumentatsiyasi bo'yicha formulalarni CyclesX dastur tiliga o'girish ishlarini olib bormoqda.
🦻Sampling many lights - juda ko'plab mavjud bo'lgan yorug'lik manbalarini bir nechta bo'limlarga bo'lib chiqish orqali tasodifiy rangla oqimini eng sodda ko'rinishga olib kelish va bu orqali yuqori sifat, detallar aniqligi va kam samples orqali yorug'lik tarqalishini tezlashtirish.
Xulosa, ham sifat ham tezlikka erishiladi. ✈️✈️✈️
🦻Alejandro Conty Estevez - YafaRay render dvijoki asoschisi, rendering texnologiyalari muallifi, rendering texnologiyalari bo'yicha Sony Pictures Entertainment yetuk mutahasisi, ko'plab animatsion industriya rendering yo'nalishi bo'yicha algoritmlar muallifi.
Forwarded from Chaos Corona 3.0 Standalone exporter for Blender v3.0 +
Forwarded from Chaos Corona 3.0 Standalone exporter for Blender v3.0 +
corona_test_649.jpg
192.5 KB
#coronarenderer #workinprogress
✅ Added:
- Corona Volume Material
🧩 Work in progress:
- Corona Layered Shader
https://support.chaos.com/hc/en-us/articles/4962571275409-Corona-Layered-Material
✅ Added:
- Corona Volume Material
🧩 Work in progress:
- Corona Layered Shader
https://support.chaos.com/hc/en-us/articles/4962571275409-Corona-Layered-Material
Forwarded from Goo
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Forwarded from Chaos Corona 3.0 Standalone exporter for Blender v3.0 +
Upcoming updates:
➕ Added:
- Corona Volume material;
- Corona Layered material;
- Texture maps preview inside Texture and Bump maps;
- Denoiser strength control;
- Redesigned NODES UI.
🛠 Fixed:
- Noise amount param;
- UV map and Color input sockets;
- Curve object export;
- Local variables;
- Undefined characters;
- Unsigned flushes();
- cleaned up the code;
- and much more...
📛❗️EVERY PREVIOUS NODES AND SOCKETS HAS BEEN UNSUPPORTED FROM THIS VERSION DUE TO SOME CODE CHANGES. YOU MUST WILL CREATE FROM SCRATCH AGAIN ELSE IT GIVES YOU ERROR OR UNEXPECTED RESULTS!!!
➕ Added:
- Corona Volume material;
- Corona Layered material;
- Texture maps preview inside Texture and Bump maps;
- Denoiser strength control;
- Redesigned NODES UI.
🛠 Fixed:
- Noise amount param;
- UV map and Color input sockets;
- Curve object export;
- Local variables;
- Undefined characters;
- Unsigned flushes();
- cleaned up the code;
- and much more...
📛❗️EVERY PREVIOUS NODES AND SOCKETS HAS BEEN UNSUPPORTED FROM THIS VERSION DUE TO SOME CODE CHANGES. YOU MUST WILL CREATE FROM SCRATCH AGAIN ELSE IT GIVES YOU ERROR OR UNEXPECTED RESULTS!!!
Forwarded from Goo
secr_en_7minut_3k.png
6.4 MB
Forwarded from Chaos Corona 3.0 Standalone exporter for Blender v3.0 +
Va nihoyat!!!! )))))))))
Man uzoq kutgan daqiqala keldi. Chaos Corona group Corona 8 standalone dokumentatsiyasini oxiri yubordiyaaa....uhhhh ))
#blender #bcorona #bcoronadeveloper #chaoscorona
Man uzoq kutgan daqiqala keldi. Chaos Corona group Corona 8 standalone dokumentatsiyasini oxiri yubordiyaaa....uhhhh ))
#blender #bcorona #bcoronadeveloper #chaoscorona
Forwarded from Chaos Corona 3.0 Standalone exporter for Blender v3.0 +
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Forwarded from Chaos Corona 3.0 Standalone exporter for Blender v3.0 +
🇺🇿 Yengi versiya 1.8 chiqdi! ✈️✈️✈️
🇬🇧 New version 1.8 is up! ✈️✈️✈️
#blender #bcorona #coronarenderer @bcoronadeveloper
Batafsil:
https://blenderartists.org/t/exporter-corona-renderer-for-blender-3-0-bcorona-v1-8-is-out/1345600
🇬🇧 New version 1.8 is up! ✈️✈️✈️
#blender #bcorona #coronarenderer @bcoronadeveloper
Batafsil:
https://blenderartists.org/t/exporter-corona-renderer-for-blender-3-0-bcorona-v1-8-is-out/1345600
Blender Artists Community
[Exporter] Chaos Corona for Blender 3.0 - BCorona v1.9
30.05.2022 New in v1.9: Supported (Finally): Modifiers (Mirror, Array, Subdivision and some other); Fixed: local variables; Fixed: flash freezes on some situations; Fixed: Clay material; Fixed: wrong versioning; Fixed: Texture node params; …
Forwarded from Goo
filmcanister.png
1.4 MB
"Yangi render dvigateli" (Corona render emas) uchun eksporter yozishni boshlaganmiza. Eksporter boshlang'ich holatda bo'lsa ham ancha-muncha imkoniyatlarga ega bo'lmoqda. Shulardan ikkita muhim jihatlaridan biri bu ikki xil CPU va GPU hisoblash qurilmalaridan biridan foydalanish imkoni mavjud ekanligidir. Render tezligi yetarlicha tez.
Render vaqti: 11 daqiqa.
Blender versiyasi: 3.2.0alpha
Qurilma: GPU (GTX 1060 6GB GDDR6).
P.s.: Mazkur saxnada ishlatilgan 3d modellar muallifi "Stonage" (aniq esimda yo'q).
#yengirenderdvigateli #eksporter #ishjarayonda
Render vaqti: 11 daqiqa.
Blender versiyasi: 3.2.0alpha
Qurilma: GPU (GTX 1060 6GB GDDR6).
P.s.: Mazkur saxnada ishlatilgan 3d modellar muallifi "Stonage" (aniq esimda yo'q).
#yengirenderdvigateli #eksporter #ishjarayonda
Forwarded from Chaos Corona 3.0 Standalone exporter for Blender v3.0 +
#coronarenderer #news #yengilik #xabar
🇺🇿 Blender uchun yozilgan (yoziladigan) Corona render dvigateli eksporteri REAL VOQTDA RENDERLASH funksiyasiga ega bo'lmasligi haqida Chaos Corona asosiy dasturchisi Ondra Karlik bilan bo'lgan suhbatimizda xabar berdi. Uning aytishicha, "Bu xususiyatni Standalone ga biriktirish ancha qiyin va kodni boshidan yozib chiqishga to'g'ri keladi va bu o'z navbatida voqtga taqaladi". "Biz bu ishni qilishimizga bizda bo'sh vaqt ham xohish ham yo'q ayni damda" deb o'z so'zini yakunladi.
Eslatib o'tish lozimki, BCorona addoni REAL VOQTDA RENDERLASH xususiyatidan tashqari yana ayni damda MODIFIKATORLAR eksporti va NORMALLAR eksportini qabul qilmaydi.
🇬🇧 After discussion with main developer of Chaos Corona renderer Ondra Karlik he asked me info about Interactive viewport rendering inside Standalone frame buffer. He said: "Unfortunately, it is not possible support Interactive rendering mode with Standalone host application due for some reasons. And it would be very tricky to add, also it waste times and will need to recoding from scratch again. So I don't see this happening in the near future".
Note that, for now we have just 2 things that are not supported yet in BCorona addon: Modifiers and Normals export.
🇺🇿 Blender uchun yozilgan (yoziladigan) Corona render dvigateli eksporteri REAL VOQTDA RENDERLASH funksiyasiga ega bo'lmasligi haqida Chaos Corona asosiy dasturchisi Ondra Karlik bilan bo'lgan suhbatimizda xabar berdi. Uning aytishicha, "Bu xususiyatni Standalone ga biriktirish ancha qiyin va kodni boshidan yozib chiqishga to'g'ri keladi va bu o'z navbatida voqtga taqaladi". "Biz bu ishni qilishimizga bizda bo'sh vaqt ham xohish ham yo'q ayni damda" deb o'z so'zini yakunladi.
Eslatib o'tish lozimki, BCorona addoni REAL VOQTDA RENDERLASH xususiyatidan tashqari yana ayni damda MODIFIKATORLAR eksporti va NORMALLAR eksportini qabul qilmaydi.
🇬🇧 After discussion with main developer of Chaos Corona renderer Ondra Karlik he asked me info about Interactive viewport rendering inside Standalone frame buffer. He said: "Unfortunately, it is not possible support Interactive rendering mode with Standalone host application due for some reasons. And it would be very tricky to add, also it waste times and will need to recoding from scratch again. So I don't see this happening in the near future".
Note that, for now we have just 2 things that are not supported yet in BCorona addon: Modifiers and Normals export.