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πŸ‘€ Nikodem Bredlich:

Hi everyone!
This is my most recent Robot Model for my next film.
All running super smooth in real-time in cycles on an RTX 5080.
I made the effort to optimize the meshes and instance the heck out of those parts. Even created a few scripts/add-ons that helped me with that. Will share these soon.
I am currently working on episode 6 of my Mega Man X inspired 3D animated series 'MAVERICKS'. You can watch the first 5 episodes here (all made in Blender 5.0)

https://www.youtube.com/playlist?list=PLfg4czHT_V7pFYDqammEAfeMQHq0qUV-0

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πŸ‘€ Kitbash3d:

"Cargo 3.0 is here! πŸš€

Finally, @GSG3D and KitBash3D, together in one platform.
Models, materials, lighting, textures. All in one place and built to work together.

Explore Cargo 3.0:
https://ow.ly/TmWc50YCXzl"


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πŸ‘€ Salman:

"Here is what 20 hours of work looks like"


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πŸ‘€ Jonty:

"Quick timelapse of environment i made in Blender"


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πŸ‘€ Curtis Holt:

Some more renders of guns from Marathon, using Blender for rendering and the Afterglow asset library for lighting.
#blender #marathon

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πŸ‘€ Curtis Holt:

"Blender 5.1 introduced a range of performance and feature improvements for Cycles"

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πŸ‘€ Hiroshima Kanazawa:

"Anime-style explosion in Blender"


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