程序员资源分享频道
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程序员资源分享频道
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Forwarded from 菜包
不知道这群里有多少对云游戏特别是stadia的技术感兴趣的,stadia的技术里有一项叫“Negative latency”:
Negative latency' is a concept by which Stadia can set up a game with a buffer of predicted latency between the server and player, and then use various methods to undercut it. It can run the game at a super-fast framerate so it can act on player inputs earlier, or it can predict a player's button presses.
我逛到了一篇相当好的文章讲nagative latency,要是中文世界里也有这么好的技术研究文章就好了 https://nolannicholson.com/latency.html
Forwarded from Stephen Dos
转发 运维必看:从零开始搭建“大后台”技术栈
https://mp.weixin.qq.com/s/0MeI58iH9j76Ot0bO2G4sA