5th Anniversary Leaks - Revamped Caribbean Starting Situation + 2 Events
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Development Diary XXXI: Débrouillez-Vous - Part 1/4
https://preview.redd.it/on7phjhxf2ff1.png?width=900&format=png&auto=webp&s=f8dbdca949df976b53975dc2275024d74ca74dab
# Introduction:
Welcome to the Débrouillez-Vous Development Diary! Today, the Africa leads will be discussing the future of TNO Africa, and its planned patch. Some of you may be familiar with Débrouillez-Vous already, but for those of you who are not aware, it is a submod that has been in development, aiming at a rework of Africa to fit modern TNO standards. We have decided to integrate them into the development team, to help serve as the basis for a new and comprehensive Africa patch. Alongside TNO and DV's Africa devs, we have also fully involved the devs of other countries in the making of this new patch, finding as many places as possible for their countries to interact with Africa, and many of the Africa devs, including all of the leads, also serve on teams for countries interacting with Africa.
We aim to provide an intriguing and comprehensive view of Africa in the 1960s, and onward, focusing on how the alternative history that TNO represents will lead to vastly different fates for the African continent compared to that of OTL. Débrouillez-Vous aims to provide a dynamic and changing Africa, in which the superpowers are struggling for dominance from 1962 to the end of the game, and in which Africa can end in hugely different situations. In two separate games of TNO, you might, for instance, see the emergence of region-spanning African superstates, or you may see the colonial powers retaining their dominance over the region, and the African continent swallowed under the darkness of European rule forever.
Débrouillez-Vous is a full update that focuses on providing proxy conflicts for the player to enjoy, and as such, we are focusing on ensuring that every part of this patch's skeleton will seamlessly interface with that of existing powers, so if you are playing any nation that interacts with Africa, you will see your gameplay actively enriched by this patch. This patch is not a vague concept, but something that is actively being worked on as you read this. Africa will receive fully reactive skeleton content that goes up until the game's end in the 70s in this update. So, enjoy reading the rest of this diary, and we hope you will be happy with it.
# British West Africa:
https://preview.redd.it/mup47x6kg2ff1.png?width=1764&format=png&auto=webp&s=5fa130b462680f55fefa5b46e4203af3298cec47
When Britain finally capitulated to the German onslaught, it did so not as an island nation, but as the overlord of the Empire upon which the sun never set. What defeat meant, however, was that the sun would indeed set upon much of the British Empire. The victorious Axis powers carved out major concessions from London; Italy gained dominion over the Mediterranean and Near East, while Japan became the undisputed master of South East Asia. Worst of all of these was the loss of India, Victoria's hard-won 'Crown Jewel,' and the foundation of much of Britain's success and wealth over the past two centuries. Adding further injury, the Dominions, all of whom were distant and independent enough to avoid conquest, refused to follow their mother country into the fascist yoke. For any proud Briton, it was a crushing humiliation; a humiliation that would indelibly shape the thinking of the British elite under the New Order.
Initially, the first collaboration government of William Maxwell Aitken, the Lord Beaverbrook, did not change much for Africa, being too focused on the reconstruction and rebuilding of state authority in Britain proper. His successor as Prime Minister, the Duke of Bedford, a noted reactionary fascist, felt more comfortable turning attention back to the remnants of the Empire. He established a colonial consensus within the BPP; Bedford’s government revoked voting rights from all native Africans, limiting the Legislative Councils to whites, although it disempowered even these segregated bodies in favor of more autocratic
https://preview.redd.it/on7phjhxf2ff1.png?width=900&format=png&auto=webp&s=f8dbdca949df976b53975dc2275024d74ca74dab
# Introduction:
Welcome to the Débrouillez-Vous Development Diary! Today, the Africa leads will be discussing the future of TNO Africa, and its planned patch. Some of you may be familiar with Débrouillez-Vous already, but for those of you who are not aware, it is a submod that has been in development, aiming at a rework of Africa to fit modern TNO standards. We have decided to integrate them into the development team, to help serve as the basis for a new and comprehensive Africa patch. Alongside TNO and DV's Africa devs, we have also fully involved the devs of other countries in the making of this new patch, finding as many places as possible for their countries to interact with Africa, and many of the Africa devs, including all of the leads, also serve on teams for countries interacting with Africa.
We aim to provide an intriguing and comprehensive view of Africa in the 1960s, and onward, focusing on how the alternative history that TNO represents will lead to vastly different fates for the African continent compared to that of OTL. Débrouillez-Vous aims to provide a dynamic and changing Africa, in which the superpowers are struggling for dominance from 1962 to the end of the game, and in which Africa can end in hugely different situations. In two separate games of TNO, you might, for instance, see the emergence of region-spanning African superstates, or you may see the colonial powers retaining their dominance over the region, and the African continent swallowed under the darkness of European rule forever.
Débrouillez-Vous is a full update that focuses on providing proxy conflicts for the player to enjoy, and as such, we are focusing on ensuring that every part of this patch's skeleton will seamlessly interface with that of existing powers, so if you are playing any nation that interacts with Africa, you will see your gameplay actively enriched by this patch. This patch is not a vague concept, but something that is actively being worked on as you read this. Africa will receive fully reactive skeleton content that goes up until the game's end in the 70s in this update. So, enjoy reading the rest of this diary, and we hope you will be happy with it.
# British West Africa:
https://preview.redd.it/mup47x6kg2ff1.png?width=1764&format=png&auto=webp&s=5fa130b462680f55fefa5b46e4203af3298cec47
When Britain finally capitulated to the German onslaught, it did so not as an island nation, but as the overlord of the Empire upon which the sun never set. What defeat meant, however, was that the sun would indeed set upon much of the British Empire. The victorious Axis powers carved out major concessions from London; Italy gained dominion over the Mediterranean and Near East, while Japan became the undisputed master of South East Asia. Worst of all of these was the loss of India, Victoria's hard-won 'Crown Jewel,' and the foundation of much of Britain's success and wealth over the past two centuries. Adding further injury, the Dominions, all of whom were distant and independent enough to avoid conquest, refused to follow their mother country into the fascist yoke. For any proud Briton, it was a crushing humiliation; a humiliation that would indelibly shape the thinking of the British elite under the New Order.
Initially, the first collaboration government of William Maxwell Aitken, the Lord Beaverbrook, did not change much for Africa, being too focused on the reconstruction and rebuilding of state authority in Britain proper. His successor as Prime Minister, the Duke of Bedford, a noted reactionary fascist, felt more comfortable turning attention back to the remnants of the Empire. He established a colonial consensus within the BPP; Bedford’s government revoked voting rights from all native Africans, limiting the Legislative Councils to whites, although it disempowered even these segregated bodies in favor of more autocratic