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Snow is falling, all around us! It’s Christmas, cold outside and snowing, so it’s time to take a break from regular battles and have a little fun with your enemies by throwing (firing!) snowballs at them!
🕖 When: From December 23rd (12:00 GMT) until January 1st (11:00 GMT).
From the Events & Tournaments tab in-game, locate the “Tank Snowball” section and click Take part.
In Tank Snowball, you play with the unique Snowballer tank, which comes kitted out with a snowball launcher that shoots the Snowball Mk 1. Every Snowballer has a dedicated Elf crew and a target plate sticking up top. Your mission? Hit those enemy target plates with your Snowball Mk 1! The first team to get 60 target hits (destructions) or the first team to capture the enemy’s point wins the snowball fight.
Hitting an enemy’s target plate will knock it over and your Elves will launch fireworks to celebrate the nice shot! However, it won’t totally destroy the enemy’s vehicle. It will disable their launcher and they won’t be able to shoot, meaning they’ll need to repair their vehicle for 7 seconds before they can use it again.
If your target plate gets hit, we recommend you retreat, wipe the snow off, get some fresh warm clothes (repair in a hidden spot!), and then get back out there to shoot more snowballs at the enemy!
Are you good at firing snowballs? You’ll be rewarded with this unique Firework Mortar decoration, specially made for this event!
Task: Hit 50 enemy target plates in the Tank Snowball event to get the “Firework Mortar” decoration for ground vehicles!
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The Firework Mortar can be placed on any ground vehicle and will fire off fireworks when you get a destruction in any random battle!
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🛠 Update 2.53.0.26
Aircraft
▪️A bug on some aircraft that caused hits to some parts of the fuselage to never lead to the wings tearing off has been fixed.
For rank VII–VIII aircraft without the detailed avionics damage model (no new electronics modules), on direct hits the following changes were made:
▪️Avionics and fire-control equipment can no longer be disabled by fragmentation or kinetic damage.
▪️Avionics and fire-control equipment can no longer be disabled by relatively small HE damage (i.e., less than from a hit by a small‑warhead AAM such as Stinger, or equivalent munitions of other types).
▪️It is no longer possible to disable all weapons at once.
▪️HE damage to the fuselage from a hit by a large‑warhead AAM (e.g., AIM‑9 or larger) or equivalent munitions of other types now always disables the use of guided weapons, as well as the radar electronics and the RWR.
▪️Blast damage from a hit by a small‑warhead AAM or equivalent munitions of other types has a chance greater than 50% to disable the use of guided weapons, and a separate chance greater than 50% to disable the radar electronics and RWR.
▪️The chance to disable other systems from blast damage caused by hits from any AAM or equivalent munitions of other types has been reduced (down to 30%).
▪️F/A-18E — a bug that caused the 500 lb LDGP Mk 82 bombs and 1000 lb LDGP Mk 83 bombs to incorrectly display on some hardpoints has been fixed.
▪️JAS39E — the height of the extended landing gear struts have been corrected to make overall height correct and to fix the bug with the part of the frontal strut piston clipping into the walls of the other half.
Ground Vehicles
▪️In the test drive mission for high-rank Chinese vehicles the M1A1 HC tank and Leopard 2A5 tank have been switched places, so that the electro-optical APS of the M1A1 HC would not interfere with the ATGM guidance when shooting at other targets.
Locations and Missions
▪️Pradesh — the altitude of clouds has been increased.
▪️Ash River — a bug with the ground textures appearance has been fixed. All temporarily disabled missions on this location have been brought back to the rotation.
Game mechanics
▪️A bug that caused the intecepted (shot down) munition to not deal damage to the player and their allies has been fixed.
▪️The mechanics of crediting the destruction by the intercepted munitions has been corrected. If the intercepting player and the player who has launched the munition are in the different teams, then only the destruction of their enemies are credited to each one. If they are in the same team, the player who has launched the munition gets credit for the enemies, and the player who has intercepted it gets credit for the destruction of their teammates.
▪️A bug that caused the destruction of the munition by the explosion of intercepted munition to be also counted as an interception has been fixed. This fix only affects the chain-destroyed munitions, so if one of the munitions destroyed by the explosion of the intercepted munition (or an explosion of any munition in the chain) will destroy an enemy, the destruction will be credited to the player that has intercepted the first munition in the chain.
Other
▪️The content needed for the infantry CBT has been added to the game. You can apply for the CBT here.
➡️ LEARN MORE
Aircraft
▪️A bug on some aircraft that caused hits to some parts of the fuselage to never lead to the wings tearing off has been fixed.
For rank VII–VIII aircraft without the detailed avionics damage model (no new electronics modules), on direct hits the following changes were made:
▪️Avionics and fire-control equipment can no longer be disabled by fragmentation or kinetic damage.
▪️Avionics and fire-control equipment can no longer be disabled by relatively small HE damage (i.e., less than from a hit by a small‑warhead AAM such as Stinger, or equivalent munitions of other types).
▪️It is no longer possible to disable all weapons at once.
▪️HE damage to the fuselage from a hit by a large‑warhead AAM (e.g., AIM‑9 or larger) or equivalent munitions of other types now always disables the use of guided weapons, as well as the radar electronics and the RWR.
▪️Blast damage from a hit by a small‑warhead AAM or equivalent munitions of other types has a chance greater than 50% to disable the use of guided weapons, and a separate chance greater than 50% to disable the radar electronics and RWR.
▪️The chance to disable other systems from blast damage caused by hits from any AAM or equivalent munitions of other types has been reduced (down to 30%).
▪️F/A-18E — a bug that caused the 500 lb LDGP Mk 82 bombs and 1000 lb LDGP Mk 83 bombs to incorrectly display on some hardpoints has been fixed.
▪️JAS39E — the height of the extended landing gear struts have been corrected to make overall height correct and to fix the bug with the part of the frontal strut piston clipping into the walls of the other half.
Ground Vehicles
▪️In the test drive mission for high-rank Chinese vehicles the M1A1 HC tank and Leopard 2A5 tank have been switched places, so that the electro-optical APS of the M1A1 HC would not interfere with the ATGM guidance when shooting at other targets.
Locations and Missions
▪️Pradesh — the altitude of clouds has been increased.
▪️Ash River — a bug with the ground textures appearance has been fixed. All temporarily disabled missions on this location have been brought back to the rotation.
Game mechanics
▪️A bug that caused the intecepted (shot down) munition to not deal damage to the player and their allies has been fixed.
▪️The mechanics of crediting the destruction by the intercepted munitions has been corrected. If the intercepting player and the player who has launched the munition are in the different teams, then only the destruction of their enemies are credited to each one. If they are in the same team, the player who has launched the munition gets credit for the enemies, and the player who has intercepted it gets credit for the destruction of their teammates.
▪️A bug that caused the destruction of the munition by the explosion of intercepted munition to be also counted as an interception has been fixed. This fix only affects the chain-destroyed munitions, so if one of the munitions destroyed by the explosion of the intercepted munition (or an explosion of any munition in the chain) will destroy an enemy, the destruction will be credited to the player that has intercepted the first munition in the chain.
Other
▪️The content needed for the infantry CBT has been added to the game. You can apply for the CBT here.
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As you may have noticed, the game client has received a substantial update. It contains the new game mode currently being tested by the CBT participants.
It’s only the first stage of the CBT, with a limited number of players. The number of participants will increase in future stages. If you receive an invitation to participate, you’ll be notified via email and with an in-game popup.
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It’s Christmas and the New Year is just around the corner, so it’s time to stock your hangar with new premium vehicles! The Gaijin store is having a holiday sale, with many packs going on sale with big discounts!
🕖 When: From December 24th (11:00 GMT) until January 1st (11:00 GMT)
50% discount on
During the sale, when you purchase any of the following 12 packs, you’ll receive a pleasant bonus: a unique camouflage that looks like an Ugly Sweater!
▪️F-2A ADTW Pack -50%
▪️MiG-29 Sniper Pack -50%
▪️Saab JA 37DI Viggen F21 Pack -50%
▪️Leopard 2 (OTCo) Pack -50%
▪️Al-Khalid-I Pack -50%
▪️Challenger DS Pack -50%
▪️Merkava Mk.3 Ra’am Sagol Pack -50%
▪️F/A-18C Hornet Pack -50%
▪️M1 KVT Pack -50%
▪️T-80U-E1 Pack -50%
▪️A-10A Thunderbolt (Early) Pack -50%
▪️MiG-21 Bison Pack -50%
During this promotion, camouflages from the Holiday Collection will also be available for Golden Eagles.
🔹Arkansas Pack
🔹Object 140 Pack
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As per tradition, the Holiday Box awaits you in the in-game Item Shop, available for purchase with Golden Eagles. It contains a variety of useful items, including a Premium Account, Silver Lions, universal backups and boosters, premium vehicles, and all vehicles that were previously sold for Golden Eagles or War Bonds but are currently not available in-game or on the Market.
🏪 The Holiday Box can be purchased for 999 Golden Eagles in the in-game Item Shop from December 24th (12:00 GMT) until January 13th (11:00 GMT).
Getting the Holiday Box is a bargain! If you have opened enough boxes, you’ll be guaranteed to receive talismans and premium vehicles. And that’s not all, as the average value of the box contents are almost one and a half times the price of the box itself!
Additionally, after opening a specific number of boxes, you’ll receive memorable additional rewards:
For 3 boxes, the “Looking into 2026” decal
For 5 boxes the “Christmas sack” decoration for ground vehicles
For 7 boxes the “Spruce garland” profile icon frame
For 10 boxes the “Christmas night” profile background
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From 7.1 to 6 sec
▪️T-80B
▪️T-64A (1971)
▪️T-64B
From 6.5 to 6 sec
▪️T-80U (USSR, Sweden)
▪️T-80UD/BE
▪️BM Oplot-T
▪️Oplot-M
▪️T-80UM2
▪️Т-80UD
▪️Т-80UK
▪️Т-80U-E1
▪️Т-80BVM
From 7.1 to 7 sec
▪️Т-72A
▪️Т-72B
▪️Т-72B (1989)
▪️Т-90A
▪️Т-72B3
▪️Т-72B3A
▪️Т-90M
▪️Т-72АВ Turms-T
▪️Т-72М2 Moderna
▪️Т-72М1 (Italy, Germany, Sweden)
▪️Bhishma TWMP
▪️ZTZ96
▪️ZTZ96A
▪️MBT-2000
▪️Al-Khalid-I
▪️ZTZ99-II
▪️ZTZ99-III
▪️WZ1001(E) LCT
▪️2S25
▪️2S25М
From 7.1 to 6,66 sec
▪️VT4
▪️VT4B
▪️ZTZ99A
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The holidays are here, and the festivities are in full swing! A major update, Line of Contact, was recently released — the fifth this year! Our work doesn’t stop there, and we’re continuing to bring you new content for the update. We present the Line of Contact trophy featuring camouflages created by authors from the Live.WT portal. It contains many camouflages for ground vehicles and aircraft from various nations and ranks, including vehicles from the recent update. In the trophy you’ll find both camouflages with unique creator styles and classic patterns used across different theaters of war. In addition to camouflages, you can also earn a unique decal and rare vehicles, all in the form of coupons!
▪️Coupons for rare vehicles
▪️22 camouflage coupons for ground vehicles
▪️14 camouflage coupons for aircraft
▪️3 camouflage coupons for naval vessels
▪️1 camouflage coupon for helicopters
▪️A coupon for the Line of Contact decal
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📜Pages of History (January): In the Skies of Leningrad
In Pages of History this month, you will find yourself at the center of events that took place in various theaters of war. From Leningrad and Khafji, to the Philippines and East Prussia: participate in battles while using vehicles linked to these historic battles and get some prizes!
👨🏻🦰Pyotr Pilyutov was a Soviet ace who fought throughout World War 2. In total, he took part in 74 aerial battles and shot down 15 enemy aircraft. Pilyutov fought on the Leningrad Front, defending the besieged city. On February 10th, 1943, shortly after the breakthrough of the siege, Pilyutov was awarded the title of Hero of the Soviet Union. After the war, his name was immortalized in the museum-diorama "Breakthrough of the Siege of Leningrad."
🎁 Trophy reward for each task
Completing each individual task will give you a trophy with one of the following rewards:
▪️20-50% RP booster for 3-10 battles;
▪️20-50% SL booster for 3-10 battles;
▪️3-5 universal backups;
▪️Premium account for 1 day;
▪️A random camouflage for ground vehicles (out of the selection of camouflages currently obtainable in game for completing tasks, or purchasing with Golden Eagles).
Other terms
▪️Tasks are available from 11:00 GMT until 11:30 GMT on the final day of each task.
▪️Tasks can be completed in random battles except for “Assault” mode.
You can read a detailed description of which task is for which day and your overall progress by going to your Nickname → Achievements → Pages of History.
In Pages of History this month, you will find yourself at the center of events that took place in various theaters of war. From Leningrad and Khafji, to the Philippines and East Prussia: participate in battles while using vehicles linked to these historic battles and get some prizes!
🏪 From January 1st until January 31st, you will be able to participate in 8 tasks consecutively. Completing each task will grant you a trophy with a reward, completing all of the tasks will earn you a unique player icon!
👨🏻🦰Pyotr Pilyutov was a Soviet ace who fought throughout World War 2. In total, he took part in 74 aerial battles and shot down 15 enemy aircraft. Pilyutov fought on the Leningrad Front, defending the besieged city. On February 10th, 1943, shortly after the breakthrough of the siege, Pilyutov was awarded the title of Hero of the Soviet Union. After the war, his name was immortalized in the museum-diorama "Breakthrough of the Siege of Leningrad."
❗️ You can immediately purchase this profile icon for Golden Eagles until February 3rd (11:30 GMT) without completing tasks. To find it, go to your Nickname → Achievements → Pages of History.
Completing each individual task will give you a trophy with one of the following rewards:
▪️20-50% RP booster for 3-10 battles;
▪️20-50% SL booster for 3-10 battles;
▪️3-5 universal backups;
▪️Premium account for 1 day;
▪️A random camouflage for ground vehicles (out of the selection of camouflages currently obtainable in game for completing tasks, or purchasing with Golden Eagles).
Other terms
▪️Tasks are available from 11:00 GMT until 11:30 GMT on the final day of each task.
▪️Tasks can be completed in random battles except for “Assault” mode.
You can read a detailed description of which task is for which day and your overall progress by going to your Nickname → Achievements → Pages of History.
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Dear players, we are pleased to announce that the squadron battles mode is available once again! Now, squadron members can engage in battles with a maximum BR of 14.3 according to the schedule.
What happened? On January 1st, due to technical issues, the mode switch for the new season did not occur. We worked on resolving this issue and temporarily disabled SQB until the issues were fixed.
Today, January 3rd, the fixes have been successfully deployed, and the mode is functioning correctly.
Thank you for your patience and understanding. Enjoy the game!
What happened? On January 1st, due to technical issues, the mode switch for the new season did not occur. We worked on resolving this issue and temporarily disabled SQB until the issues were fixed.
Today, January 3rd, the fixes have been successfully deployed, and the mode is functioning correctly.
Thank you for your patience and understanding. Enjoy the game!
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The modern German Air Force has existed since January 9th, 1956. The German Air Force is a part of the Bundeswehr, the armed forces of Germany. Its motto is “Immer im Einsatz” (Always in action), it has 27,700 personnel and operates 380 aircraft.
The Sea Hawk Mk.100 is temporarily available at a 30% discount for 5,992 Golden Eagles!
When: From January 9th (11:00 GMT) until January 12th (11:00 GMT).
Where: Germany > Aviation > Premium vehicles.
The Sea Hawk Mk.100 is the earliest fighter in the game to use infrared-guided air-to-air missiles, the AIM-9B Sidewinder. The aircraft’s forward armament consists of four 20 mm Hispano cannons, and its high maneuverability allows it to prevail in many maneuvering engagements.
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Happy New Year everyone! We hope you’re all keen to pick up some more historical decals this year, thank you for your continued interest in these monthly events. As always we have 5 new decals and 5 from previous events, this month has a nice variety of different styles, with quite a few rare markings as well. We’d also like to thank our decal artist for giving Michelangelo a run for his money with the emblem of GC III/7! As always please keep leaving your suggestions for more decals, we’re always keeping an eye on those and include interesting examples when we can.
🏪 The following decals will be available from January 12th (11:00 GMT) until February 12th (09:00 GMT)
All of the emblems will come with a detailed description. This will generally consist of the history of the marking, its design, which vehicles used it, and where it was often placed on vehicles historically if applicable (some emblems are taken from badges, which weren’t always applied). This way you can more easily recreate the original positioning if you’d like.
We hope you like the selection going into 2026! Next month marks one year since this event was renewed, maybe we can get some stats on the most popular markings over the past year, if that would be interesting. We hope you enjoy these small decal side quests, have fun collecting and we’ll see you in February!
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🛠 Server update 13.01.26
Aircraft
▪️Su-27/30 family of aircraft (J-11, Su-33, Su-34 included) — excessive sustained turn rate caused by the change in stability, balance, and relaxing of the elevator has been reduced.
▪️J-10C — a bug that caused the AESA radar to not maintain the track files for targets outside of the current scan area has been fixed. (Report).
▪️Gladiator (all variants), J8A — a bug that caused the engine RPM to be too low at low speeds has been fixed.
▪️DB-3 (all variants), IL-4, Potez 630, Potez 631, Potez 633 — a bug that caused the engine fire system to be available without installing the EFS modification has been fixed.
Ground Vehicles
▪️BMPT, BMPT-72 — the Battle Rating in all modes has been increased from 10.7 to 11.3. After looking into the effectiveness of both BMPTs after the previous change to their Battle Ratings, we decided to raise their BRs by 2 steps and release the change before the planned Battle Ratings changes that we normally do, which are going to happen in the near future.
Interface
▪️A bug that caused the target markers on the radar B-scope (radial display) to become less visible in TWS mode has been fixed.
▪️A bug that caused the number of machine guns or cannons in the stat cards of some vehicles to be incorrect has been fixed.
Locations and Missions
▪️A bug that caused the minimap of some locations to be semi-transparent has been fixed.
▪️[Operation] Saipan — air spawns have been forced on so that all aircraft can spawn in the mission and to make the initial conditions more fair.
➡️LEARN MORE
Aircraft
▪️Su-27/30 family of aircraft (J-11, Su-33, Su-34 included) — excessive sustained turn rate caused by the change in stability, balance, and relaxing of the elevator has been reduced.
▪️J-10C — a bug that caused the AESA radar to not maintain the track files for targets outside of the current scan area has been fixed. (Report).
▪️Gladiator (all variants), J8A — a bug that caused the engine RPM to be too low at low speeds has been fixed.
▪️DB-3 (all variants), IL-4, Potez 630, Potez 631, Potez 633 — a bug that caused the engine fire system to be available without installing the EFS modification has been fixed.
Ground Vehicles
▪️BMPT, BMPT-72 — the Battle Rating in all modes has been increased from 10.7 to 11.3. After looking into the effectiveness of both BMPTs after the previous change to their Battle Ratings, we decided to raise their BRs by 2 steps and release the change before the planned Battle Ratings changes that we normally do, which are going to happen in the near future.
Interface
▪️A bug that caused the target markers on the radar B-scope (radial display) to become less visible in TWS mode has been fixed.
▪️A bug that caused the number of machine guns or cannons in the stat cards of some vehicles to be incorrect has been fixed.
Locations and Missions
▪️A bug that caused the minimap of some locations to be semi-transparent has been fixed.
▪️[Operation] Saipan — air spawns have been forced on so that all aircraft can spawn in the mission and to make the initial conditions more fair.
➡️LEARN MORE
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🇸🇪The SAV 20.12.48 for Swedish Armed Forces Day!
The history of the modern Swedish kingdom dates back to 1523, when Gustav Vasa declared the country’s independence and became its king. The first armed forces of independent Sweden were Vasa’s personal bodyguards, volunteers who enlisted in his service on January 14th 1521. A hundred years later, King Gustav II Adolf transformed his troops into a regular, disciplined army, and thanks to the coordination of various branches of the armed forces and new tactics, became one of the best in Europe.
The SAV 20.12.48 is temporarily available for 1,300 Golden Eagles!
In the late 1940s, Bofors created an experimental 120 mm naval gun, and mounted it on a tank chassis. The SAV 20.12.48 never went into mass production, but you can try it out in War Thunder! It’s a fast and maneuverable vehicle with an unexpectedly high rate of fire, reloading in just 1.2 seconds!
The history of the modern Swedish kingdom dates back to 1523, when Gustav Vasa declared the country’s independence and became its king. The first armed forces of independent Sweden were Vasa’s personal bodyguards, volunteers who enlisted in his service on January 14th 1521. A hundred years later, King Gustav II Adolf transformed his troops into a regular, disciplined army, and thanks to the coordination of various branches of the armed forces and new tactics, became one of the best in Europe.
The SAV 20.12.48 is temporarily available for 1,300 Golden Eagles!
The SAV 20.12.48 is only available during this promotion.
When: From January 14th (11:00 GMT) until January 17th (11:00 GMT).
Where: Sweden > Army > Premium vehicles.
In the late 1940s, Bofors created an experimental 120 mm naval gun, and mounted it on a tank chassis. The SAV 20.12.48 never went into mass production, but you can try it out in War Thunder! It’s a fast and maneuverable vehicle with an unexpectedly high rate of fire, reloading in just 1.2 seconds!
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In the winter of 1950, a new era of military aviation began over Korea. For the very first time, jet fighters entered combat en masse: the Soviet MiG-15, alongside an entire lineup of American aircraft — from the F-80 Shooting Star and F-84 Thunderjet to the iconic F-86 Sabre. Jet aircraft had made their debut at the very end of World War II, but it was the Korean War that became the first major conflict where dozens of jet fighters regularly clashed in the skies.
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F-84 Thunderjet: Aircraft of a Transitional Era
In the winter of 1950, a new era of military aviation began over Korea. For the very first time, jet fighters entered combat en masse: the Soviet MiG-15, alongside an entire lineup of American aircraft — from the F-80 Shooting Star and F-84 Thunderjet to…
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🛠 Server Update 16.01.2026
Aircraft
▪️MiG-27K, MiG-27M — the restriction on the combined use of munitions with Laser and TV seekers has been removed.
▪️F-106A — the drag chute rip off speed has been increased from 220 km/h to 320 km/h.
Ground Vehicles
▪️BMPT, BMPT-72 — the part of the 30 mm cannon belt located outside of the vehicle is now separated from the part of the belt located inside the vehicle. The fire or explosion of the internal part of the belt now leads to the destruction of the vehicle. The fire or explosion of the external part of the belt can seriously damage the external modules.
▪️The erroneously missing ATGM launcher stabilizer has been added.
▪️A bug that caused the autoloader sound to play when reloading ATGMs has been fixed.
▪️BMPT — a bug that caused the destruction of the Power System module to not disable the FCS has been fixed.
Locations and Missions
▪️Franz Josef Land — a bug that sometimes caused the ship to spawn in another ship on the Southern spawn point of the Eastern team has been fixed.
▪️[Battle] European Province — a bug that caused the playable area in the mission to be wrongly displayed on the minimap has been fixed.
Interface
▪️A bug that caused temporarily available for purchase vehicles to not display in the tech tree until the player switched the vehicle preset has been fixed.
Customization and Achievements
▪️FSAF SAMP/T (Mamba) (TEL) — a bug that caused the Modern desert camouflage to not apply to the TEL vehicle has been fixed.
➡️LEARN MORE
Aircraft
▪️MiG-27K, MiG-27M — the restriction on the combined use of munitions with Laser and TV seekers has been removed.
▪️F-106A — the drag chute rip off speed has been increased from 220 km/h to 320 km/h.
Ground Vehicles
▪️BMPT, BMPT-72 — the part of the 30 mm cannon belt located outside of the vehicle is now separated from the part of the belt located inside the vehicle. The fire or explosion of the internal part of the belt now leads to the destruction of the vehicle. The fire or explosion of the external part of the belt can seriously damage the external modules.
▪️The erroneously missing ATGM launcher stabilizer has been added.
▪️A bug that caused the autoloader sound to play when reloading ATGMs has been fixed.
▪️BMPT — a bug that caused the destruction of the Power System module to not disable the FCS has been fixed.
Locations and Missions
▪️Franz Josef Land — a bug that sometimes caused the ship to spawn in another ship on the Southern spawn point of the Eastern team has been fixed.
▪️[Battle] European Province — a bug that caused the playable area in the mission to be wrongly displayed on the minimap has been fixed.
Interface
▪️A bug that caused temporarily available for purchase vehicles to not display in the tech tree until the player switched the vehicle preset has been fixed.
Customization and Achievements
▪️FSAF SAMP/T (Mamba) (TEL) — a bug that caused the Modern desert camouflage to not apply to the TEL vehicle has been fixed.
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🇺🇸 The XM1 (GM) Returns for Operation Desert Storm’s Anniversary!
On January 17th, 1991, the international coalition launched Operation Desert Storm, a response to Iraq’s occupation of Kuwait. The operation began with a large-scale bombing campaign targeting Iraqi air defenses and infrastructure, until February 24th, when ground forces were deployed. In just four days, they achieved a ceasefire and the withdrawal of Iraqi troops from Kuwait. This operation saw M1 Abrams main battle tanks undergo their baptism of fire, demonstrating their superiority on the battlefield.
About this tank
The XM1 is an experimental prototype whose developments formed the basis for the M1 Abrams main battle tank. It boasts impressive speed and maneuverability, allowing it to take advantageous positions on the battlefield and capture objectives quickly. Its 105 mm gun features a dual-plane stabilizer, along with a thermal imager and laser rangefinder aid in target acquisition.
On January 17th, 1991, the international coalition launched Operation Desert Storm, a response to Iraq’s occupation of Kuwait. The operation began with a large-scale bombing campaign targeting Iraqi air defenses and infrastructure, until February 24th, when ground forces were deployed. In just four days, they achieved a ceasefire and the withdrawal of Iraqi troops from Kuwait. This operation saw M1 Abrams main battle tanks undergo their baptism of fire, demonstrating their superiority on the battlefield.
The XM1 (GM) returns and is available at a temporary 30% discount for 6,111 Golden Eagles!
The XM1 (GM) will remain available for purchase after this promotion ends at the regular price.
When: From January 16th (11:00 GMT) until January 19th (11:00 GMT).
Where: USA > Army > Premium vehicles.
About this tank
The XM1 is an experimental prototype whose developments formed the basis for the M1 Abrams main battle tank. It boasts impressive speed and maneuverability, allowing it to take advantageous positions on the battlefield and capture objectives quickly. Its 105 mm gun features a dual-plane stabilizer, along with a thermal imager and laser rangefinder aid in target acquisition.
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