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📜Pages of History (January): In the Skies of Leningrad

In Pages of History this month, you will find yourself at the center of events that took place in various theaters of war. From Leningrad and Khafji, to the Philippines and East Prussia: participate in battles while using vehicles linked to these historic battles and get some prizes!

🏪From January 1st until January 31st, you will be able to participate in 8 tasks consecutively. Completing each task will grant you a trophy with a reward, completing all of the tasks will earn you a unique player icon!


👨🏻‍🦰Pyotr Pilyutov was a Soviet ace who fought throughout World War 2. In total, he took part in 74 aerial battles and shot down 15 enemy aircraft. Pilyutov fought on the Leningrad Front, defending the besieged city. On February 10th, 1943, shortly after the breakthrough of the siege, Pilyutov was awarded the title of Hero of the Soviet Union. After the war, his name was immortalized in the museum-diorama "Breakthrough of the Siege of Leningrad."

❗️You can immediately purchase this profile icon for Golden Eagles until February 3rd (11:30 GMT) without completing tasks. To find it, go to your Nickname → Achievements → Pages of History.


🎁Trophy reward for each task

Completing each individual task will give you a trophy with one of the following rewards:
▪️20-50% RP booster for 3-10 battles;
▪️20-50% SL booster for 3-10 battles;
▪️3-5 universal backups;
▪️Premium account for 1 day;
▪️A random camouflage for ground vehicles (out of the selection of camouflages currently obtainable in game for completing tasks, or purchasing with Golden Eagles).

Other terms
▪️Tasks are available from 11:00 GMT until 11:30 GMT on the final day of each task.
▪️Tasks can be completed in random battles except for “Assault” mode.

You can read a detailed description of which task is for which day and your overall progress by going to your Nickname → Achievements → Pages of History.
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Dear players, we are pleased to announce that the squadron battles mode is available once again! Now, squadron members can engage in battles with a maximum BR of 14.3 according to the schedule.

What happened? On January 1st, due to technical issues, the mode switch for the new season did not occur. We worked on resolving this issue and temporarily disabled SQB until the issues were fixed.

Today, January 3rd, the fixes have been successfully deployed, and the mode is functioning correctly.

Thank you for your patience and understanding. Enjoy the game!
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🇩🇪The German Sea Hawk Mk.100 is on Sale for German Air Force Day!

The modern German Air Force has existed since January 9th, 1956. The German Air Force is a part of the Bundeswehr, the armed forces of Germany. Its motto is “Immer im Einsatz” (Always in action), it has 27,700 personnel and operates 380 aircraft.

The Sea Hawk Mk.100 is temporarily available at a 30% discount for 5,992 Golden Eagles!

When: From January 9th (11:00 GMT) until January 12th (11:00 GMT).
Where: Germany > Aviation > Premium vehicles.


The Sea Hawk Mk.100 is the earliest fighter in the game to use infrared-guided air-to-air missiles, the AIM-9B Sidewinder. The aircraft’s forward armament consists of four 20 mm Hispano cannons, and its high maneuverability allows it to prevail in many maneuvering engagements.
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⭐️Monthly Decals for January!

Happy New Year everyone! We hope you’re all keen to pick up some more historical decals this year, thank you for your continued interest in these monthly events. As always we have 5 new decals and 5 from previous events, this month has a nice variety of different styles, with quite a few rare markings as well. We’d also like to thank our decal artist for giving Michelangelo a run for his money with the emblem of GC III/7! As always please keep leaving your suggestions for more decals, we’re always keeping an eye on those and include interesting examples when we can.

🏪The following decals will be available from January 12th (11:00 GMT) until February 12th (09:00 GMT)


❗️All tasks can be completed using vehicles that are rank III or higher.

All of the emblems will come with a detailed description. This will generally consist of the history of the marking, its design, which vehicles used it, and where it was often placed on vehicles historically if applicable (some emblems are taken from badges, which weren’t always applied). This way you can more easily recreate the original positioning if you’d like.

We hope you like the selection going into 2026! Next month marks one year since this event was renewed, maybe we can get some stats on the most popular markings over the past year, if that would be interesting. We hope you enjoy these small decal side quests, have fun collecting and we’ll see you in February!

➡️LEARN MORE
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🛠 Server update 13.01.26

Aircraft
▪️Su-27/30 family of aircraft (J-11, Su-33, Su-34 included) — excessive sustained turn rate caused by the change in stability, balance, and relaxing of the elevator has been reduced.
▪️J-10C — a bug that caused the AESA radar to not maintain the track files for targets outside of the current scan area has been fixed. (Report).
▪️Gladiator (all variants), J8A — a bug that caused the engine RPM to be too low at low speeds has been fixed.
▪️DB-3 (all variants), IL-4, Potez 630, Potez 631, Potez 633 — a bug that caused the engine fire system to be available without installing the EFS modification has been fixed.

Ground Vehicles
▪️BMPT, BMPT-72 — the Battle Rating in all modes has been increased from 10.7 to 11.3. After looking into the effectiveness of both BMPTs after the previous change to their Battle Ratings, we decided to raise their BRs by 2 steps and release the change before the planned Battle Ratings changes that we normally do, which are going to happen in the near future.

Interface
▪️A bug that caused the target markers on the radar B-scope (radial display) to become less visible in TWS mode has been fixed.
▪️A bug that caused the number of machine guns or cannons in the stat cards of some vehicles to be incorrect has been fixed.

Locations and Missions
▪️A bug that caused the minimap of some locations to be semi-transparent has been fixed.
▪️[Operation] Saipan — air spawns have been forced on so that all aircraft can spawn in the mission and to make the initial conditions more fair.

➡️LEARN MORE
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🐸 It's a January Wednesday, my dudes
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🇸🇪The SAV 20.12.48 for Swedish Armed Forces Day!

The history of the modern Swedish kingdom dates back to 1523, when Gustav Vasa declared the country’s independence and became its king. The first armed forces of independent Sweden were Vasa’s personal bodyguards, volunteers who enlisted in his service on January 14th 1521. A hundred years later, King Gustav II Adolf transformed his troops into a regular, disciplined army, and thanks to the coordination of various branches of the armed forces and new tactics, became one of the best in Europe.
The SAV 20.12.48 is temporarily available for 1,300 Golden Eagles!
The SAV 20.12.48 is only available during this promotion.
When: From January 14th (11:00 GMT) until January 17th (11:00 GMT).
Where: Sweden > Army > Premium vehicles.

In the late 1940s, Bofors created an experimental 120 mm naval gun, and mounted it on a tank chassis. The SAV 20.12.48 never went into mass production, but you can try it out in War Thunder! It’s a fast and maneuverable vehicle with an unexpectedly high rate of fire, reloading in just 1.2 seconds!
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▶️F-84 Thunderjet: Aircraft of a Transitional Era

In the winter of 1950, a new era of military aviation began over Korea. For the very first time, jet fighters entered combat en masse: the Soviet MiG-15, alongside an entire lineup of American aircraft — from the F-80 Shooting Star and F-84 Thunderjet to the iconic F-86 Sabre. Jet aircraft had made their debut at the very end of World War II, but it was the Korean War that became the first major conflict where dozens of jet fighters regularly clashed in the skies.

📱 YOUTUBE
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🛠 Server Update 16.01.2026

Aircraft
▪️MiG-27K, MiG-27M — the restriction on the combined use of munitions with Laser and TV seekers has been removed.
▪️F-106A — the drag chute rip off speed has been increased from 220 km/h to 320 km/h.

Ground Vehicles
▪️BMPT, BMPT-72 — the part of the 30 mm cannon belt located outside of the vehicle is now separated from the part of the belt located inside the vehicle. The fire or explosion of the internal part of the belt now leads to the destruction of the vehicle. The fire or explosion of the external part of the belt can seriously damage the external modules.
▪️The erroneously missing ATGM launcher stabilizer has been added.
▪️A bug that caused the autoloader sound to play when reloading ATGMs has been fixed.
▪️BMPT — a bug that caused the destruction of the Power System module to not disable the FCS has been fixed.

Locations and Missions
▪️Franz Josef Land — a bug that sometimes caused the ship to spawn in another ship on the Southern spawn point of the Eastern team has been fixed.
▪️[Battle] European Province — a bug that caused the playable area in the mission to be wrongly displayed on the minimap has been fixed.

Interface
▪️A bug that caused temporarily available for purchase vehicles to not display in the tech tree until the player switched the vehicle preset has been fixed.

Customization and Achievements

▪️FSAF SAMP/T (Mamba) (TEL) — a bug that caused the Modern desert camouflage to not apply to the TEL vehicle has been fixed.

➡️LEARN MORE
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🇺🇸 The XM1 (GM) Returns for Operation Desert Storm’s Anniversary!

On January 17th, 1991, the international coalition launched Operation Desert Storm, a response to Iraq’s occupation of Kuwait. The operation began with a large-scale bombing campaign targeting Iraqi air defenses and infrastructure, until February 24th, when ground forces were deployed. In just four days, they achieved a ceasefire and the withdrawal of Iraqi troops from Kuwait. This operation saw M1 Abrams main battle tanks undergo their baptism of fire, demonstrating their superiority on the battlefield.
The XM1 (GM) returns and is available at a temporary 30% discount for 6,111 Golden Eagles!
The XM1 (GM) will remain available for purchase after this promotion ends at the regular price.
When: From January 16th (11:00 GMT) until January 19th (11:00 GMT).
Where: USA > Army > Premium vehicles.


About this tank
The XM1 is an experimental prototype whose developments formed the basis for the M1 Abrams main battle tank. It boasts impressive speed and maneuverability, allowing it to take advantageous positions on the battlefield and capture objectives quickly. Its 105 mm gun features a dual-plane stabilizer, along with a thermal imager and laser rangefinder aid in target acquisition.
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🔫Get the T-72B3 “Arena” in the Paintball Arena Event!

Paintball is a sport for true adrenaline junkies! Put on your helmets, grab your paintball gun, don’t forget your gear and head to the arena. Stay alert, stay behind cover, and don’t forgive your opponents for their mistakes, whether in a competitive match or in our new tank event dedicated to the T-72B3 “Arena”!
From January 22nd (11:00 GMT) until February 9th (11:00 GMT), earn mission points in Ground Battles, unlock stages and receive rewards!


🏆T-72B3 “Arena” — An Event Vehicle MBT for the USSR at Rank VII
One of the areas of further modernization for the T-72B3 tank was equipping it with modern active protection systems. A variant of the tank equipped with an Arena family active protection system was demonstrated at the RAE-2013 exhibition in Nizhny Tagil. This system complements the T-72B3’s already good level of protection. The Arena is capable of engaging incoming guided missiles on approach, destroying them with a fragmentation field several meters from the T-72B3’s armor. This modification is equipped with a ChTZ V-84-1 diesel engine and Kontakt-5 ERA.
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▶️F/A-18E Super Hornet: an Airborne Star

If you’re asked which combat aircraft shows up on camera more often than any other, what’s the first one that comes to mind? For many, it’s the legendary American carrier-based fighter, the F/A-18. Today, we’re taking to the skies in this very aircraft — specifically in its most advanced variant, better known as the Super Hornet.

📱 YOUTUBE
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🚦Maus traffic jam
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🪪 Battle Pass Season 22: “The Elusive Musketeer” and Its Warbond Shop!

Battle Pass Season 22 is dedicated to the brave Musketeers, celebrated by Alexandre Dumas. Get decals with the Musketeers’ names and decorations featuring their weapons, a Musketeer emblem, and a gold frame worthy of royalty! Plus, don’t forget about the vehicles, where the main reward is the French ELC 901 tank, which is fast, maneuverable, and truly elusive! And for aircraft is the Swedish J30 Mosquito! As always, Warbonds, boosters, Silver Lions, Premium account time, wagers, and much more await you.

USS Wilkinson has made its debut in the War Bonds shop. You can also earn a trophy that contains Zodiac series decals and the brand new “Velva” decal by purchasing War Bonds.

🏆Click here for all of the Challenges
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❌ Fair Play: January 2026

We keep fighting cheaters using your reports and the BattlEye anti-cheat system, and as usual, today we’re sharing a bit of info on bans that we’ve distributed over the past month.

Since our last fair play, we’ve banned 8320 accounts that were found to have violated the rules. Specifically 3.2.3 of the EULA namely in the automation of gameplay (using bots) and cheat software. For complete transparency, we’re publishing the full list of these banned players. This list will be available for two weeks after the publication of this article.

Additionally, 174 accounts have been banned for a week or longer for intentional teamkilling, ramming and griefing.
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🛠It’s fixed! №111

Today, we’ve rounded up and will be covering some of the bug fixes and improvements that we’ve made to the game today and over the past few weeks. If you’d like to catch up on every fixed bug, then be sure to check out the changelog section on our website.

If you’ve found a bug that you’d like to report, you can do so on our community bug reporting platform.

✅Fixing the accuracy of laser seekers
Some time ago, we discovered that air-to-ground missiles and guided bombs with laser seekers that lacked an uncaging feature were frequently missing their targets. As soon as the projectiles approached the laser seeker’s lock-on range, they began to change direction, losing energy and ultimately landing in a completely different location. We fixed the bug that caused this issue and also added a wind-stabilization mechanism to the aerodynamically stabilized laser seekers. These seekers now are always pointed in the same direction as the projectile’s velocity vector during flight, preventing them from losing their target unnecessarily.

✅Dive bombing fixes
Sometimes, when using navigational bombing (CCRP), the bomb would miss its target. This didn’t happen during nose-up or level flight, only sometimes during a dive, even a very shallow one. Having determined the cause, we’ve fixed this problem.

✅Fixes to lack of damage
Some of the most annoying bugs that have appeared recently resulted in a lack of damage from direct hits from ammunition. One of these bugs meant that spall did not form after the HEAT jet penetrated armor, causing HEAT rounds to inflict little or no damage. Another bug meant that aircraft easily survived direct hits from air-to-air missiles and surface-to-air missiles, which should have destroyed or at least severely damaged them.

✅Sunken enemy ships on radar fix
Imagine you’re flying over, and suddenly your radar detects an enemy ship, and your radar seekers begin to track it. However, you look below and don’t see anything on the surface. Could enemy submarines have secretly snuck into War Thunder?!

Nope, they’re not in the game. This issue caused an already destroyed and sunken enemy ship to be tracked by mistake. Thanks for your reports on this, we’ve fixed it!

✅Helicopter targeting fix
Some helicopters experienced an issue when placing a point of interest from the 3rd person view and switching to targeting optics while simultaneously moving the mouse. The camera should have been focused on the targeted area, but in certain cases it could shift significantly, interfering with the accuracy of missile launch. This has been fixed, too!


❗️That’s not all

Check out the full list of fixes and improvements in the update notes below! Here’s some more: The location minimap no longer becomes translucent and ships no longer spawn outside the playable area in the African Gulf.

➡️Update 2.53.0.58
➡️Update 2.53.0.56
➡️Update 16.01.2026
➡️Update 2.53.0.52
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🎯Paintball Arena: T-72B3 “Arena”

Today we’ll be taking a look at the Paintball Arena event’s main reward: a T-72B3 main battle tank with the Arena-E active protection system!

🇷🇺🚩T-72B3 “Arena”: An Event Vehicle Main Battle Tank for the USSR/Russia at Rank VII

At a glance:
▪️Comprehensive protection: steel, composite, ERA, and APS
▪️3BM60 APFSDS and gun launched ATGM
▪️Thermal imager
▪️Bulldozer blade
▪️Low reverse speed

👋Introducing the T-72B3 “Arena”!
The grand reward of the Paintball Arena ground vehicle event is the Russian T-72B3 main battle tank with the “Arena-E” active protection system! With this one, you can expect excellent protection, an automatic loader, good armor-piercing shells, ATGMs, and advanced electronics. Let’s take a closer look!

➡️Click here to find out more details about the Paintball Arena event
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