You can now buy Faction and Codename Tokens in the Store to instantly change your Faction or Codename respectively.
For 15,000 CMU each ($9,99|9,99€|¥1.600) you can buy each Token once every 90 days to immediately change either your current Faction or your current Codename. These Tokens are available to Agents that have reached Level 4.
A few things to note:
- Agents who choose to use these tokens will retain their current Agent Level, current AP, lifetime AP, and full item inventory. They will not be reset to Level 1.
- With a Faction change, Portals, Resonators, and Mods deployed by the Agent prior to the change remain aligned to the previous Faction.
- With a Codename change, those deployments automatically update to reflect the new codename, and the previous codename becomes permanently unavailable to that Agent and all other Agents.
- Purchases of the Codename Token and Faction Token are immediate, irreversible, and non-refundable. Subsequent selections cannot be altered or canceled once confirmed. If an Agent utilizes a Faction Token but ultimately chooses to remain with their current Faction, the Token is still consumed and the 90-day cooldown applies.
- If the process is interrupted before a selection is completed (closing the Scanner or Scanner crash), a pending Token prompt will reappear immediately at the next login. Tapping this prompt allows the Agent to finish the selection before any other game actions.
⚠️ Note that the option to change your Faction during Recursion will continue to be available for free.
Support article: https://support.ingress.com/hc/en-us/articles/52097075196059-Codename-Token-and-Faction-Token
Source: https://ingress.com/news/2026-factiontokencodenametoken
@IUENG
For 15,000 CMU each ($9,99|9,99€|¥1.600) you can buy each Token once every 90 days to immediately change either your current Faction or your current Codename. These Tokens are available to Agents that have reached Level 4.
A few things to note:
- Agents who choose to use these tokens will retain their current Agent Level, current AP, lifetime AP, and full item inventory. They will not be reset to Level 1.
- With a Faction change, Portals, Resonators, and Mods deployed by the Agent prior to the change remain aligned to the previous Faction.
- With a Codename change, those deployments automatically update to reflect the new codename, and the previous codename becomes permanently unavailable to that Agent and all other Agents.
- Purchases of the Codename Token and Faction Token are immediate, irreversible, and non-refundable. Subsequent selections cannot be altered or canceled once confirmed. If an Agent utilizes a Faction Token but ultimately chooses to remain with their current Faction, the Token is still consumed and the 90-day cooldown applies.
- If the process is interrupted before a selection is completed (closing the Scanner or Scanner crash), a pending Token prompt will reappear immediately at the next login. Tapping this prompt allows the Agent to finish the selection before any other game actions.
NIA Recommendation: Retain your current alliance. Have faith, this did not happen by chance, you were chosen.
⚠️ Note that the option to change your Faction during Recursion will continue to be available for free.
Support article: https://support.ingress.com/hc/en-us/articles/52097075196059-Codename-Token-and-Faction-Token
Source: https://ingress.com/news/2026-factiontokencodenametoken
@IUENG
👎24🔥12❤6🤝4
Niantic announced the first of the Apollo Season Campaigns!
Operation Red Codex will run from July 1st @ 18:00 UTC to July 31st @ 18:00 UTC!
It will feature four campaigns, one free and three premium, which will take you through some newly discovered lore documents!
Chapter I: First Vision - Free - Agnes Brandt Medal
Chapter II: The Blueprint - 7000 CMU - Vera Brandt Medal
Chapter III: The Schism - 15000 CMU - P.A. Chapeau Medal
Chapter IV: Threshold - 25000 CMU - Hank Johnson Medal
Chapter I consists of 2 stages, each with 2 assignments, each of 3 bounties. Complete 2 to unlock the next assignment. This the only one awarding Apollo Tokens, 2500 of them, by completing its first stage.
Other campaigns feature 2 or 3 stages, 4 bounties per assignment. Complete 3 to advance to the following assignment.
Chapter 1 - Stage 1
Assignment 1 - 1000 Apollo Tokens
🔸Walk 4 kilometers
🔸Deploy 80 Resonators
🔸Create 25 Links
Assignment 2 - 1500 Apollo Tokens + Codex I: Agnes Medal
🔸Walk 10 kilometers
🔸Visit 10 all time unique Portals
🔸Deploy 200 Resonators
For the complete list of assignments and bounties for this and the other campaigns, check out the source article!
Source: https://ingress.com/news/2026-redcodex
@IUENG
Operation Red Codex will run from July 1st @ 18:00 UTC to July 31st @ 18:00 UTC!
It will feature four campaigns, one free and three premium, which will take you through some newly discovered lore documents!
Chapter I: First Vision - Free - Agnes Brandt Medal
Chapter II: The Blueprint - 7000 CMU - Vera Brandt Medal
Chapter III: The Schism - 15000 CMU - P.A. Chapeau Medal
Chapter IV: Threshold - 25000 CMU - Hank Johnson Medal
Chapter I consists of 2 stages, each with 2 assignments, each of 3 bounties. Complete 2 to unlock the next assignment. This the only one awarding Apollo Tokens, 2500 of them, by completing its first stage.
Other campaigns feature 2 or 3 stages, 4 bounties per assignment. Complete 3 to advance to the following assignment.
Chapter 1 - Stage 1
Assignment 1 - 1000 Apollo Tokens
🔸Walk 4 kilometers
🔸Deploy 80 Resonators
🔸Create 25 Links
Assignment 2 - 1500 Apollo Tokens + Codex I: Agnes Medal
🔸Walk 10 kilometers
🔸Visit 10 all time unique Portals
🔸Deploy 200 Resonators
For the complete list of assignments and bounties for this and the other campaigns, check out the source article!
Source: https://ingress.com/news/2026-redcodex
@IUENG
👎59❤14🔥9👏3
Niantic updated their events schedule for the Apollo Season, adding a new event!
Their blog post was updated with this new entry:
July 15th @ 18:00 UTC - August 14th @ 18:00 UTC: ▓▓▓▓▓▓▓
Stay prepared for new directives
As you can see, this event will partially overlap Operation Red Codex, another unknown event which is scheduled to run from July 31st @ 18:00 UTC to August 31st @ 18:00 UTC, and part of the Level 8 Week event which runs from August 7th @ 18:00 UTC to August 17th @ 18:00 UTC.
At the moment not much is known about the event. But we will certainly update you whenever new info surfaces.
Source: https://ingress.com/news/2026-q3-events
@IUENG
Their blog post was updated with this new entry:
July 15th @ 18:00 UTC - August 14th @ 18:00 UTC: ▓▓▓▓▓▓▓
Stay prepared for new directives
As you can see, this event will partially overlap Operation Red Codex, another unknown event which is scheduled to run from July 31st @ 18:00 UTC to August 31st @ 18:00 UTC, and part of the Level 8 Week event which runs from August 7th @ 18:00 UTC to August 17th @ 18:00 UTC.
At the moment not much is known about the event. But we will certainly update you whenever new info surfaces.
Source: https://ingress.com/news/2026-q3-events
@IUENG
1🔥13👎9❤8👏1
Houston XFAC Brings a Texas Bluebonnet to Life
After seeing the incredible Warsaw "Flower" field art, a few friends in the Houston XFAC community figured it was time to build their own version. They chose the Texas Bluebonnet, a beloved state flower that stands for bravery and resilience.
Huge shoutout to the agents who spent time throughout the week making this happen:
💠ssmak
💠ddeda
💠AsianWarrior
🌱JcBeeez
🌱purplehaise
🌱z1HOU
🌱luminoxius
🌱Sheepdoggrey
At the end of the day, the cycle scoreboard always resets, but building cool things with friends from both sides of the scanner is what sticks around.
@IUENG
After seeing the incredible Warsaw "Flower" field art, a few friends in the Houston XFAC community figured it was time to build their own version. They chose the Texas Bluebonnet, a beloved state flower that stands for bravery and resilience.
Huge shoutout to the agents who spent time throughout the week making this happen:
💠ssmak
💠ddeda
💠AsianWarrior
🌱JcBeeez
🌱purplehaise
🌱z1HOU
🌱luminoxius
🌱Sheepdoggrey
At the end of the day, the cycle scoreboard always resets, but building cool things with friends from both sides of the scanner is what sticks around.
@IUENG
❤97🔥25👏14🎉5👎2👍1
The Apollo Rewards Campaign has started!
Agents were finally able to see the new Apollo Season Medal in Bronze, Silver and Gold. This campaign will grant some rewards to Agents as they collect Apollo Tokens towards the higher tiers of the Season Medal.
As previously announced, this campaign will run until October 1st at 2359 UTC.
@IUENG
Agents were finally able to see the new Apollo Season Medal in Bronze, Silver and Gold. This campaign will grant some rewards to Agents as they collect Apollo Tokens towards the higher tiers of the Season Medal.
As previously announced, this campaign will run until October 1st at 2359 UTC.
@IUENG
1👎27🎉27🔥9❤4🤝3
We are receiving reports that the Spatial team has begun to work on Portal Nominations that haven't been resolved before OPR was shut down!
Since OPR was paused about 4 months ago back in March, the only contributions that got resolved by the team were new Portal Pictures, with edits, new nominations and appeals not being touched. It seems like the team is now making their way to the nominations queue as well and approving or rejecting portals that haven't yet been decided on.
Importantly though, this does not mean that OPR is returning. Under Niantic, the Wayfarer team was under the obligation to work through a portion of the backlog themselves due to a lawsuit. It is entirely possible that Niantic Spatial needs to follow the same decision by the courts and that this is part of it. Should we hear anything different we will let you know, of course.
Let us know if your nominations have also reached a decision or if and appeals or edits have been looked at as well!
📷: @iFrankmans
@IUENG
Since OPR was paused about 4 months ago back in March, the only contributions that got resolved by the team were new Portal Pictures, with edits, new nominations and appeals not being touched. It seems like the team is now making their way to the nominations queue as well and approving or rejecting portals that haven't yet been decided on.
Importantly though, this does not mean that OPR is returning. Under Niantic, the Wayfarer team was under the obligation to work through a portion of the backlog themselves due to a lawsuit. It is entirely possible that Niantic Spatial needs to follow the same decision by the courts and that this is part of it. Should we hear anything different we will let you know, of course.
Let us know if your nominations have also reached a decision or if and appeals or edits have been looked at as well!
📷: @iFrankmans
@IUENG
👎35❤16👍12🔥2🤝2
Agents that have attended the Orion Anomalies in Prague and Sydney are reporting having received an e-mail from Brian Rose, the game director of Ingress, containing a rich single-use passcode.
Brian once again apologises for the issues that occurred during these events and says that there has been active work on the backend redesign to better handle Anomaly events. This new backend system is apparently already in use during Anomalies, but not yet ready to be deployed globally for normal gameplay.
Additionally, the team is working on another blog post focusing on the changes that have been made since the incident and what changes are still planned to be made in the future.
If you have received this mail, make sure to redeem the passcode by the end of the year! It will expire on December 31st, 2026 at 23:59:59 UTC.
@IUENG
Brian once again apologises for the issues that occurred during these events and says that there has been active work on the backend redesign to better handle Anomaly events. This new backend system is apparently already in use during Anomalies, but not yet ready to be deployed globally for normal gameplay.
Additionally, the team is working on another blog post focusing on the changes that have been made since the incident and what changes are still planned to be made in the future.
If you have received this mail, make sure to redeem the passcode by the end of the year! It will expire on December 31st, 2026 at 23:59:59 UTC.
@IUENG
👍31❤14👎14🔥8🎉1
⚠️The Intel Map is currently experiencing an issue with the Google Maps layer not loading and the map therefore being unusable.
Trying to access the Intel Map currently means you are being greeted by an Error that "This page didn't load Google Maps correctly". Looking at the error log of the browser reveals that Google has switched to a new type of authentication for developers using Google Maps in their projects. It seems that Niantic was not aware of this switch and has not updated the Intel Map to accommodate it, and now that Google has disabled the old way of authenticating the Intel Map has broken. It is currently not possible to circumvent this issue on stock Intel and we wait on an update from Niantic.
This also affects IITC if you use any of the Google Maps layers as it uses the old authentication from Niantic as well. If you use IITC this error can be circumvented by temporarily switching to a non-Google layer like the CartoDB map.
EDIT: This has seemingly been fixed and the Google Maps Layer is working again!
@IUENG
Trying to access the Intel Map currently means you are being greeted by an Error that "This page didn't load Google Maps correctly". Looking at the error log of the browser reveals that Google has switched to a new type of authentication for developers using Google Maps in their projects. It seems that Niantic was not aware of this switch and has not updated the Intel Map to accommodate it, and now that Google has disabled the old way of authenticating the Intel Map has broken. It is currently not possible to circumvent this issue on stock Intel and we wait on an update from Niantic.
This also affects IITC if you use any of the Google Maps layers as it uses the old authentication from Niantic as well. If you use IITC this error can be circumvented by temporarily switching to a non-Google layer like the CartoDB map.
More Details
When loading the Intel Map, Google Maps throws an "InvalidClientIdMapError" error. According to the Google Maps Platform documentation:
"In order to increase authentication security and reliability, Maps Platform client IDs are deprecated since May 26, 2025, and can no longer be used after May 31, 2026. Instead of using a client ID, you must use API Key credentials to authenticate your Google Maps API service traffic."
While it seems like Google didn't pull the plug on May 31 yet, they have now gone ahead and suspended authentication with the client ID from Niantic (gme-nianticinc).
EDIT: This has seemingly been fixed and the Google Maps Layer is working again!
@IUENG
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Ingress Updates [ENG]
⚠️The Intel Map is currently experiencing an issue with the Google Maps layer not loading and the map therefore being unusable. Trying to access the Intel Map currently means you are being greeted by an Error that "This page didn't load Google Maps correctly".…
🔕This issue has seemingly been fixed and the Google Maps Layer is working again! We cannot see what exactly was changed code wise but whatever it was it does not seem to affect IITC, so an update to it is not needed either.
@IUENG
@IUENG
🔥14👎3❤1👍1
Niantic announced additional details on one of the mysterious campaigns of the Apollo Series!
Operation Moonlit Paths will take place from July 15th 2026 @ 18:00 UTC to August 14th 2026 @ 18:00 UTC.
It will consist of a free Dispatch Campaign, involving tasks such as completing Daily Bounties, claiming Kinetic Capsule, and more.
The campaign is composed of 3 Stages, each with 5 Assignments. Each Assignment can be completed by claiming 4 of 5 bounties.
Completing Stage 1 will award 1000 Apollo Tokens and the Moonlit Paths 2026 medal.
Completing Stage 2 will award 1500 Apollo Tokens.
During the timeframe of this Operation, 13 Kinetic Capsules are going to be allowed to run in parallel.
Source: https://ingress.com/news/2026-moonlitpaths
@IUENG
Operation Moonlit Paths will take place from July 15th 2026 @ 18:00 UTC to August 14th 2026 @ 18:00 UTC.
It will consist of a free Dispatch Campaign, involving tasks such as completing Daily Bounties, claiming Kinetic Capsule, and more.
The campaign is composed of 3 Stages, each with 5 Assignments. Each Assignment can be completed by claiming 4 of 5 bounties.
Completing Stage 1 will award 1000 Apollo Tokens and the Moonlit Paths 2026 medal.
Completing Stage 2 will award 1500 Apollo Tokens.
During the timeframe of this Operation, 13 Kinetic Capsules are going to be allowed to run in parallel.
Source: https://ingress.com/news/2026-moonlitpaths
@IUENG
1🔥28👍12👎8❤4
On July 29th, it will have been 2,000 days since C.O.R.E. was first announced to Agents.
To celebrate this milestone and to thank Agents for their support, this seasons Apollo: C.O.R.E. Supporter is free to claim if you are a C.O.R.E. subscriber! If you are currently subscribed, you can head over to the in-game store now to claim it and add it to your profile.
As with the other seasonal badges, this one will likely be available to claim until the end of the season on September 30th.
Source: https://t.me/NianticOfficial/1199
@IUENG
To celebrate this milestone and to thank Agents for their support, this seasons Apollo: C.O.R.E. Supporter is free to claim if you are a C.O.R.E. subscriber! If you are currently subscribed, you can head over to the in-game store now to claim it and add it to your profile.
As with the other seasonal badges, this one will likely be available to claim until the end of the season on September 30th.
Source: https://t.me/NianticOfficial/1199
@IUENG
❤37👎13🎉1
Today, the Apollo Anomaly Series kicks off its live events in Helsinki, Finland and Bogotá, Colombia!
In just over 2 hours, the first XM Anomaly will start in the Finnish capital, followed by Bogotá in just over 10, at 19:00 UTC.
As you may already know, GORUCK is not holding events in these cities, so the maximum amount of points available for each of them is 280 Season Points instead of 300.
We will keep you posted whenever the score for these events becomes available!
Best of luck to both Factions! Have fun and enjoy the Anomaly!
@IUENG
In just over 2 hours, the first XM Anomaly will start in the Finnish capital, followed by Bogotá in just over 10, at 19:00 UTC.
As you may already know, GORUCK is not holding events in these cities, so the maximum amount of points available for each of them is 280 Season Points instead of 300.
We will keep you posted whenever the score for these events becomes available!
Best of luck to both Factions! Have fun and enjoy the Anomaly!
@IUENG
🔥20❤6🎉4
Apollo Series - Helsinki Anomaly Event
Battle Beacons
Raw Score
🔸 605 - 687🔸
Final Score
🔸 46.8 - 53.2🔸
Shard Battle
Raw Score
🔸 9+14+33 - 86+82+94🔸
Final Score
🔸 17.6 - 82.4🔸
Anomaly Uniques
Average (mid 80%)
🔸 89.47 - 93.98🔸
Final Score
🔸 39.0 - 41.0🔸
GORUCK Stealth Ops
🚫Cancelled
GORUCK Urban Ops
🚫Cancelled
Total Score
🔸 103.4 - 176.6🔸
🔵 The Resistance captures the Apollo Anomaly in Helsinki!
Source: https://ingress.com/news/2026-apollo-results
@IUENG
Battle Beacons
Raw Score
Final Score
Shard Battle
Raw Score
Final Score
Anomaly Uniques
Average (mid 80%)
Final Score
GORUCK Stealth Ops
🚫Cancelled
GORUCK Urban Ops
🚫Cancelled
Total Score
🔵 The Resistance captures the Apollo Anomaly in Helsinki!
Source: https://ingress.com/news/2026-apollo-results
@IUENG
Please open Telegram to view this post
VIEW IN TELEGRAM
🔥49🎉22👎20❤9👏4👍3
Apollo Series - Bogotá Anomaly Event
🔕 Reposted due to the Telegram Markdown editor messing up formatting
Battle Beacons
Raw Score
🔸 226 - 202🔸
Final Score
🔸 52.8 - 47.2🔸
Shard Battle
Raw Score
🔸 62+47+57 - 29+46+48🔸
Final Score
🔸 57.4 - 42.6🔸
Anomaly Uniques
Average (mid 80%)
🔸 186.97 - 128.52🔸
Final Score
🔸 47.4 - 32.6🔸
GORUCK Stealth Ops
🚫Cancelled
GORUCK Urban Ops
🚫Cancelled
Total Score
🔸 157.6 - 122.4🔸
🟢 The Enlightened capture the Apollo Anomaly in Bogotá!
Source: https://ingress.com/news/2026-apollo-results
@IUENG
🔕 Reposted due to the Telegram Markdown editor messing up formatting
Battle Beacons
Raw Score
Final Score
Shard Battle
Raw Score
Final Score
Anomaly Uniques
Average (mid 80%)
Final Score
GORUCK Stealth Ops
🚫Cancelled
GORUCK Urban Ops
🚫Cancelled
Total Score
🟢 The Enlightened capture the Apollo Anomaly in Bogotá!
Source: https://ingress.com/news/2026-apollo-results
@IUENG
Please open Telegram to view this post
VIEW IN TELEGRAM
3🔥24👎12❤10🎉1
Agent @PkmnTrainerJ has recently been in contact with Brian Rose, the game director of Ingress, and has asked him some questions about OPR/Recon, Overclock and a few other things.
Regarding OPR/Recon, the team did not have time yet to make any meaningful changes to it, however it remains on the to-do list to work on. The same applies to questions about a potential new player ambassador or advocate program, while plans still exist to work out a new plan for it, it hasn't been redesigned yet.
With regards to Overclock and it being disabled, Brian explains that the feature relied on the now discontinued Niantic Lightship ARDK's VPS. The new Niantic Spatial SDK and VPS 2.0 that was released as a replacement by the Niantic Spatial team do not support the same use cases. While the platform team previously focused on AR for real-world gaming, Niantic Spatial now serves different customers with different feature requests.
Brian also clarified that the development team's primary priority is completing the backend rearchitecture initiated after the May 16 Orion Sydney and Prague Anomalies. The goal is to run this new backend full-time, rather than exclusively during Anomaly weekends as it does now, to improve game stability and performance. The system requires further time to reach code completion, undergo testing, and ship to production.
As mentioned in an Email Brian sent to attendees of the Sydney and Prague Anomalies, we should recieve further updates regarding this backend work in a new blog post soon.
@IUENG
Regarding OPR/Recon, the team did not have time yet to make any meaningful changes to it, however it remains on the to-do list to work on. The same applies to questions about a potential new player ambassador or advocate program, while plans still exist to work out a new plan for it, it hasn't been redesigned yet.
With regards to Overclock and it being disabled, Brian explains that the feature relied on the now discontinued Niantic Lightship ARDK's VPS. The new Niantic Spatial SDK and VPS 2.0 that was released as a replacement by the Niantic Spatial team do not support the same use cases. While the platform team previously focused on AR for real-world gaming, Niantic Spatial now serves different customers with different feature requests.
Brian also clarified that the development team's primary priority is completing the backend rearchitecture initiated after the May 16 Orion Sydney and Prague Anomalies. The goal is to run this new backend full-time, rather than exclusively during Anomaly weekends as it does now, to improve game stability and performance. The system requires further time to reach code completion, undergo testing, and ship to production.
As mentioned in an Email Brian sent to attendees of the Sydney and Prague Anomalies, we should recieve further updates regarding this backend work in a new blog post soon.
@IUENG
👎52👍15🔥14❤4🤝2
Brian has posted a Dev Diary about the critical 13-day rewrite of the Ingress backend architecture following severe server failures during the Orion Anomalies on May 16. The database overhaul prioritised write performance and memory management to withstand the extreme load of anomaly events.
The development team migrated to a new database in March 2026. While everyday latency improved during early events like +Gamma Hyderabad and the Orion Global Op, the architecture failed under peak stress during the onsite anomalies in Sydney and Prague. Agent activity overwhelmed the auto-scalers, causing logjams and systemic collapse. In response, Niantic initiated an emergency code red, tasking the team with overhauling the infrastructure before the Orion Kure and Jersey City anomalies.
Pre-warming Anomaly Sites
While the team already manually spins up additional server capacity on Fridays before an Anomaly, specially during the Prague Anomalies the system still needed almost 40 minutes to analyze traffic and detect which data needed to be moved to be readily available.
The system now pre-loads specific, heavily requested data prior to the first measurement windows in addition to the usual increase in processing power.
Action Logjam Removal
Agent actions were previously recorded in a single table indexed by timestamp, however during anomalies, simultaneous writes to the same endpoint caused severe delays.
This index was removed. Administrative query speed has decreased slightly, but live write performance improved significantly.
Ghost Record Elimination
The portal index, previously sorted by physical location and last update time, generated outdated "ghost entries" with each state change. Anomaly traffic created a 100:1 ratio of ghost records to actual updates, choking the system.
The "last update time" ordering was removed. The database now scans and sorts nearby portals on-the-fly, adding a minor latency (under 1.0 millisecond) to everyday play but resolving the anomaly backlog.
In-Memory Batching
The most significant structural change involved moving portal updates from immediate database writes to an in-memory batching system. Game actions are now processed in temporary server memory before being written to the database in batches.
Performance Data and Results
The codebase overhaul required updating over 200 files, adding 22,000 lines of code, and removing 5,000 lines. The new infrastructure was deployed on May 30 for Orion Kure and Jersey City, operating without scanner instability or global login issues.
Currently, the in-memory architecture is active only during Anomaly weekends and disabled the following Monday to gather data and isolate bugs. Recent patches have resolved subsequent issues, such as frozen portals requiring a photo interaction to force a state update, and specific mission completion blockers. The development team intends to refine the system until the in-memory portal architecture can run continuously and during everyday gameplay, providing long-term stability for the XM Network.
Source: https://ingress.com/news/rewiring-xm-network
@IUENG
The development team migrated to a new database in March 2026. While everyday latency improved during early events like +Gamma Hyderabad and the Orion Global Op, the architecture failed under peak stress during the onsite anomalies in Sydney and Prague. Agent activity overwhelmed the auto-scalers, causing logjams and systemic collapse. In response, Niantic initiated an emergency code red, tasking the team with overhauling the infrastructure before the Orion Kure and Jersey City anomalies.
Pre-warming Anomaly Sites
While the team already manually spins up additional server capacity on Fridays before an Anomaly, specially during the Prague Anomalies the system still needed almost 40 minutes to analyze traffic and detect which data needed to be moved to be readily available.
The system now pre-loads specific, heavily requested data prior to the first measurement windows in addition to the usual increase in processing power.
Action Logjam Removal
Agent actions were previously recorded in a single table indexed by timestamp, however during anomalies, simultaneous writes to the same endpoint caused severe delays.
This index was removed. Administrative query speed has decreased slightly, but live write performance improved significantly.
Ghost Record Elimination
The portal index, previously sorted by physical location and last update time, generated outdated "ghost entries" with each state change. Anomaly traffic created a 100:1 ratio of ghost records to actual updates, choking the system.
The "last update time" ordering was removed. The database now scans and sorts nearby portals on-the-fly, adding a minor latency (under 1.0 millisecond) to everyday play but resolving the anomaly backlog.
In-Memory Batching
The most significant structural change involved moving portal updates from immediate database writes to an in-memory batching system. Game actions are now processed in temporary server memory before being written to the database in batches.
Performance Data and Results
The codebase overhaul required updating over 200 files, adding 22,000 lines of code, and removing 5,000 lines. The new infrastructure was deployed on May 30 for Orion Kure and Jersey City, operating without scanner instability or global login issues.
Currently, the in-memory architecture is active only during Anomaly weekends and disabled the following Monday to gather data and isolate bugs. Recent patches have resolved subsequent issues, such as frozen portals requiring a photo interaction to force a state update, and specific mission completion blockers. The development team intends to refine the system until the in-memory portal architecture can run continuously and during everyday gameplay, providing long-term stability for the XM Network.
Source: https://ingress.com/news/rewiring-xm-network
@IUENG
❤37👎15👍9🔥5
🚨 GORUCK Events for Apollo Paris have been cancelled
Agent @Himav, who signed up for the events in the French capital, reported having received this confirmation from GORUCK support upon his query.
Agents who signed up can expect a full refund on their selected payment method, and an email officially announcing the cancellation should be expected in the coming hours.
GORUCK Events planned for Seoul on the same weekend are confirmed at this time.
Thanks again @Himav for the report!
@IUENG
Agent @Himav, who signed up for the events in the French capital, reported having received this confirmation from GORUCK support upon his query.
Agents who signed up can expect a full refund on their selected payment method, and an email officially announcing the cancellation should be expected in the coming hours.
GORUCK Events planned for Seoul on the same weekend are confirmed at this time.
Thanks again @Himav for the report!
@IUENG
👎68❤4👏2
Niantic revealed details for the next major Campaign of the Apollo Season! (Check your LinkedIn messages!)
Corporate Synergy will run from July 31st @ 18:00 UTC to August 31st @ 18:00 UTC!
It will feature four campaigns, one free and three premium, which will take you through a collaboration with the NIA's corporate partners!
🔸Corporate Synergy - Free - NIA 2026 Medal
🔸IQTech Research - 15000 CMU - IQTech 2026 Medal
🔸Hulong Transglobal - 15000 CMU - Hulong Transglobal 2026 Medal
🔸Visur Tech - 15000 CMU - Visur Tech 2026 Medal
Corporate Synergy consists of 5 stages, each with 6 assignments, each of 4 bounties. Complete 3 to unlock the next assignment. Only stage 1 will award Apollo Tokens, 2500 of them.
The other campaigns feature 3 single-assignment stages, 4 bounties per assignment. Complete 3 to advance to the following phase.
For the complete list of assignments and bounties for this and the other campaigns, check out the source article!
Source: https://ingress.com/news/2026-corporate
@IUENG
Corporate Synergy will run from July 31st @ 18:00 UTC to August 31st @ 18:00 UTC!
It will feature four campaigns, one free and three premium, which will take you through a collaboration with the NIA's corporate partners!
🔸Corporate Synergy - Free - NIA 2026 Medal
🔸IQTech Research - 15000 CMU - IQTech 2026 Medal
🔸Hulong Transglobal - 15000 CMU - Hulong Transglobal 2026 Medal
🔸Visur Tech - 15000 CMU - Visur Tech 2026 Medal
Corporate Synergy consists of 5 stages, each with 6 assignments, each of 4 bounties. Complete 3 to unlock the next assignment. Only stage 1 will award Apollo Tokens, 2500 of them.
The other campaigns feature 3 single-assignment stages, 4 bounties per assignment. Complete 3 to advance to the following phase.
For the complete list of assignments and bounties for this and the other campaigns, check out the source article!
Source: https://ingress.com/news/2026-corporate
@IUENG
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In the French capital, a whopping 701 portals have been ornamented in a 2.7km by 2km playbox. In South Korea's capital city, the playbox is a triangle of about 1.6km by 2.2km and counts 371 portals.
As a reminder, if you are planning on participating in one of these events, make sure to register with your faction to ensure the best organization and strategic planning!
🇰🇷 Seoul, South Korea
🇫🇷 Paris, France
Remember to lock in your predictions on our Anomaly Predictions website! If you place among the top three at the end of the series, you can win a loadout card!
@IUENG
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The Ingress team has announced details about a new feature that is imminent: Agent Protips!
This feature is aimed at new Agents as well as returning Agents that might not have touched the Scanner in a while! Depending on your actions in the game, Devra (for RES Agents) or Hank (for ENL Agents) will explain various mechanisms that might not be immediately obvious to new Agents, such as Portal Burnout, how Ultra Strikes work and so on.
These tips will only be shown once, can be skipped on a case by case basis or turned off altogether in the settings. From the sounds of things these tips will be enabled by default and might also show up for veteran Agents under L8, potentially during Recursion, so if you are already an expert you can simply turn them off.
This feature was already "leaked" by accident a while ago when the team made some server side changes and enabled it together with Overclock hacks for a short while: https://t.me/IUENG_Extra/710
Source: https://t.me/NianticOfficial/1211
@IUENG
This feature is aimed at new Agents as well as returning Agents that might not have touched the Scanner in a while! Depending on your actions in the game, Devra (for RES Agents) or Hank (for ENL Agents) will explain various mechanisms that might not be immediately obvious to new Agents, such as Portal Burnout, how Ultra Strikes work and so on.
These tips will only be shown once, can be skipped on a case by case basis or turned off altogether in the settings. From the sounds of things these tips will be enabled by default and might also show up for veteran Agents under L8, potentially during Recursion, so if you are already an expert you can simply turn them off.
This feature was already "leaked" by accident a while ago when the team made some server side changes and enabled it together with Overclock hacks for a short while: https://t.me/IUENG_Extra/710
Source: https://t.me/NianticOfficial/1211
@IUENG
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