The New Order: Last Days of Europe
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The New Order: Last Days of Europe is an ambitious mod for Hearts of Iron IV presenting a unique alternate history Cold War between Germany, Japan and the USA, starting in 1962. Will you save the world or help destroy it?
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Campaign '65 (Goulart vs Lacerda vs Adhemar)
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TNO Patch v.1.8.0 "The Crow and the Bull"

The New Order: Last Days of Europe

v1.8.0 "The Crow and the Bull"

Major Additions

- Full content for the Lacerda and Adhemar presidencies up till the end of the 1970 presidential election
- The South American Cold War GUI
- The South Atlantic War, a direct conflict between Brazil and Argentina
- 4 new South American proxies added

Minor Additions

- Dozens of new events and interactions for America in regard to South America
- A new path for Uruguay, and its ability to join the OFN
- 20+ new post apocalypse events unique to the South Atlantic War
- A revamped Bolivia skeleton up to 1967
- A revamped Paraguay skeleton up to 1967
- A partial Guiana-Cayenne skeleton until 1968
- Added a new non-constructable building titled "Hydroelectric Plant with a maximum of three per state. They can be added via special construction projects available only to some tags via decisions or their country-specific GUIs.They provide:
+10 power
+2 Building Slot
+5% Construction Speed in the state
+5% Resource Gain in the state
- Added over 50 Hydroelectric Plants across the entire world
- Lite Facelift of Yunnan
Added loc to decisions that missed it
Redone many more parts of the focus tree content
Added effects to some events
Added a Supply Hub to Guizhou at game start
Fixed some typos
Reduced GUI interaction cost from 50pp to 10pp and from 20pp to 10pp
Yunnan now gets all techs China had upon capitulating it
Buffed Japan during the GAW
Made it harder for Japan to surrender during the GAW
Lowered Yunnan's starting Debt
Boosted several of Yunnan's decisions
Facelifted Yunnan's focus tree effects
Added cosmetic tag colors for when Chinese Warlords align with the NPA
Fixed some bugs with the GAW GUI
- Added a new Useful Tips menu accesible at game start that can be reopened at any time. It offers info about the basics of the economy system, and TNO changes to Army Mechanics, as well as tips on optimizing construction and much more

Bug Fixes

- Fixed the Haitian Civil War pie chart incorrectly displaying communist control when it's at zero
- Fixed a crash caused by Novosibirk's elections
- Fixed Britain's starting screen referencing the wrong date for Sealion
- Fixed a typo in Britain's Civil Service Partification assorted law
- Fixed two typos in Wuxi's state lore
- Fixed the wrong tag having claims on Mauritania
- Fixed a broken pie-chart for Greece
- Fixed the AI not longer following Game-Rules for the war with Finland
- Fixed Malaya not joining the OFN Econ Sphere after winning the proxy
- Fixed Ostland not having any cores on its states after Speer's reorganization
- Fixed Free Indonesia having the wrong Economy Subtype
- Fixed the Falkland Islands having too much GDP
- Fixed Haiti not getting a core on Hinche on it obtains the region
- Fixed China not being able to click two decisions
- Fixed Brazil being able to send unlimited volunteers to Colombia
- Fixed some Chinese decision categories remaining visible after all decisions were finished
- Fixed Debt Crisis occuring for West African War participants occurring after the war
- Fixed two Indonesian states sharing the same name
- Fixed the Palembang victory point sharing the same name as the state it's in
- Fixed various states and VPs in Africa not changing names when the owner changes
- Fixed Publicly Affirm Readiness decisions for all parties in SC and CC
- Fixed SC decisions Approach and Confront Enemy Vessels and Launch Air Patrols affecting Pakt readiness instead of Sphere
- Fixed German SC AI attack decision decreasing Pakt readiness instead of Sphere readiness
- Hopefully fixed French Resistance having the incorrect faction status during the Reclamation
- Restored Imperial Airborne Brigades old flag
- Fixed Magadan's 1st PMC spirit lacking an effect
- Fixed Lenin's Body decisions for Shafarevich
- Fixed BFI outcome dynmod for Japan and USA being removed immediately for not having Italy as Econ Sphere Leader
- Updated airwing and navy views to current version of
TNO Patch v.1.8.0 "The Crow and the Bull"

**The New Order: Last Days of Europe**

**v1.8.0 "The Crow and the Bull"**

**Major Additions**

- Full content for the Lacerda and Adhemar presidencies up till the end of the 1970 presidential election
- The South American Cold War GUI
- The South Atlantic War, a direct conflict between Brazil and Argentina
- 4 new South American proxies added

**Minor Additions**

- Dozens of new events and interactions for America in regard to South America
- A new path for Uruguay, and its ability to join the OFN
- 20+ new post apocalypse events unique to the South Atlantic War
- A revamped Bolivia skeleton up to 1967
- A revamped Paraguay skeleton up to 1967
- A partial Guiana-Cayenne skeleton until 1968
- Added a new non-constructable building titled "Hydroelectric Plant with a maximum of three per state. They can be added via special construction projects available only to some tags via decisions or their country-specific GUIs.They provide:
* +10 power
* +2 Building Slot
* +5% Construction Speed in the state
* +5% Resource Gain in the state
- Added over 50 Hydroelectric Plants across the entire world
- Lite Facelift of Yunnan
* Added loc to decisions that missed it
* Redone many more parts of the focus tree content
* Added effects to some events
* Added a Supply Hub to Guizhou at game start
* Fixed some typos
* Reduced GUI interaction cost from 50pp to 10pp and from 20pp to 10pp
* Yunnan now gets all techs China had upon capitulating it
* Buffed Japan during the GAW
* Made it harder for Japan to surrender during the GAW
* Lowered Yunnan's starting Debt
* Boosted several of Yunnan's decisions
* Facelifted Yunnan's focus tree effects
* Added cosmetic tag colors for when Chinese Warlords align with the NPA
* Fixed some bugs with the GAW GUI
- Added a new Useful Tips menu accesible at game start that can be reopened at any time. It offers info about the basics of the economy system, and TNO changes to Army Mechanics, as well as tips on optimizing construction and much more

**Bug Fixes**

- Fixed the Haitian Civil War pie chart incorrectly displaying communist control when it's at zero
- Fixed a crash caused by Novosibirk's elections
- Fixed Britain's starting screen referencing the wrong date for Sealion
- Fixed a typo in Britain's Civil Service Partification assorted law
- Fixed two typos in Wuxi's state lore
- Fixed the wrong tag having claims on Mauritania
- Fixed a broken pie-chart for Greece
- Fixed the AI not longer following Game-Rules for the war with Finland
- Fixed Malaya not joining the OFN Econ Sphere after winning the proxy
- Fixed Ostland not having any cores on its states after Speer's reorganization
- Fixed Free Indonesia having the wrong Economy Subtype
- Fixed the Falkland Islands having too much GDP
- Fixed Haiti not getting a core on Hinche on it obtains the region
- Fixed China not being able to click two decisions
- Fixed Brazil being able to send unlimited volunteers to Colombia
- Fixed some Chinese decision categories remaining visible after all decisions were finished
- Fixed Debt Crisis occuring for West African War participants occurring after the war
- Fixed two Indonesian states sharing the same name
- Fixed the Palembang victory point sharing the same name as the state it's in
- Fixed various states and VPs in Africa not changing names when the owner changes
- Fixed Publicly Affirm Readiness decisions for all parties in SC and CC
- Fixed SC decisions Approach and Confront Enemy Vessels and Launch Air Patrols affecting Pakt readiness instead of Sphere
- Fixed German SC AI attack decision decreasing Pakt readiness instead of Sphere readiness
- Hopefully fixed French Resistance having the incorrect faction status during the Reclamation
- Restored Imperial Airborne Brigades old flag
- Fixed Magadan's 1st PMC spirit lacking an effect
- Fixed Lenin's Body decisions for Shafarevich
- Fixed BFI outcome dynmod for Japan and USA being removed immediately for not having Italy as Econ Sphere Leader
- Updated airwing and navy views to current version of
HOI4
- Integrated new design saving and loading feature from vanilla
- Fixed several errors coming from airwing UI
- Initial variants no longer have a Mk0 attached
- Fixed air region detail screen have several unlocced boxes
- Fixed non-MtG frigate engine upgrade option no appearing
- Fixed the general selection ui using the wrong gfx by making the field officer selection ui look worse
- Fixed many pieces of loc with missing diacritical marks, especially for LATAM tags
- Iberia will now have all of its units deleted once the Iberian Wars begin, ensuring a more balanced proxy
- Fixed 'Community of Free Nations' free trade focuses automatically bypassing despite
- Fixed the Armored Car designer using the incorrect template sprite
- Fixed some issues and inconsistencies with Polish endo/exo
- UAR will now have a proper capital set if it does not own Cairo
- Ensured Chinese Ideas for the War with Yunnan are removed when the war ends
- Ensured other war ideas for Colombia and Iran are removed when the war ends
- Fixed Onega boosting a state it does not own
- Fixed Poland not gettings its states back properly after the Slave Revolt
- Fixed the Congo RK after the Congo Civil War stealing states from Central Africa
- Fixed Speer giving the wrong faction statuses to some tags
- Fixed Pakistan having the wrong election date
- Fixed Colombian divisions spawning in the wrong positions
- Fixed several gamerule typos
- Fixed Uzbekistan having an inaccurate name
- Fixed Moscowien and the Slave Revolt missing some party names
- Free France now uses Military-Directed Econ Subtype
- Kazakhstan will no longer train units before the Civil War
- Iberian Algeria will use Corporatism Post-War
- Iberian Algeria will now get cores on all of its territory post-war.
- Added proper adjectives for Transnistria
- Fixed Brazil not losing the ideas for the Lobster Wars after negotiating with Zentralafrika
- Fixed an Iraqi state not having proper cores
- Fixed Vyatka's ministers in the Onega Collapse Scenario having the wrong subideology
- Goulart now dies when his plane crashes
- Fixed a broken New Zealand pie-chart during the 1972 election
- Fixed a broken portrait for Uruguay
- Fixed Shafarevich's ministers having the wrong ideology
- Fixed Shafaerivich's focus tree boosting the wrong ideology
- Fixed a missing icon for New Zealand
- Hopefully fixed certain tags not getting a faction rank after the Battle for Italy
- Fixed victory scores not being set for the SAW
- Fixed some edgecases where cores were not given after the SAW
- Fixed Sudan not having elections allowed
- Fixed Malaya having the incorrect economy subtype after losing the proxy
- Fixed "Rebirth of a Nation" for saving not having unique effects
- Fixed the Philippines Post-War elections not occuring if the reconstruction was a success
- Added a failsafe to collapse AI Burgundy
- Added a failsafe to prevent the Haiti proxy from bugging out if Haiti wins the Blitz against the DR
- Fixed volunteers not being removed after a successful French Reclamation
- Fixed some of Moscowien's ideas not being removed after Speer reorganizes it
- Fixed France now having elections timed correctly after the reclamation
- Hopefully fixed an edgecase of a Reichsstaat event triggering for the wrong tag
- Fixed the Kingdom of Palestine having the wrong economy subtype
- Added some failsafes to ensure Orenburg path gamerules work
- Madagaskar under the Pan-Africans will now join the faction if Mozambique is in it as well
- Fixed Mexico's Cancun Project targeting the wrong state
- Fixed the Haitian Communists' army not spawning when they declare war on the Haitian government
- Fixed building map mode not updating when switching tags
- Fixed several issues with the Ukrainian Civil War
* Crimea will now properly get cores of other contenders removed when transferred to Germany
* Ensured states held by Poland/GGN are properly transferred back once Germany reestablishes the RK
* Ensured Resistance is properly disabled after the Civil War end and remains so
- Fixed a Thurmond event referencing the wrong party
-
Fixed three misplaced subideology icons
- Fixed a bug with the Industry Tech display
- Fixed a few events in Central Siberia referencing Bratsk, which is now in the Far East
- Moved Several Japanese Divisions that spawned in the middle of nowhere to actual VPs
- Increased Mexico's Political Party Effectiveness
- Fixed German Antarctica being given Speer's "Safe Seas" idea
- Hall inauguration now increases tensions with both superpowers, not only with Japan
- Onega no longer receives raw GDP from Finland
- Comecon no longer considers Antarctican Anarchy to be a proper socialist country (this potentially fixes other similar issues too)
- Fixed the Komi focus "The Elder Sibling" having no effects
- Fixed Komi focus "Islamo-Turkish Overtures" requiring Tajikistan to be ultranationalist instead of despotist
- Fixed several Siberian Black Army focuses condtructing buildings or adding resources in one of Irkutsk's states
- Fixed the 1968 US Presidents besides Hart having no ending screens
- Fixed Russian Decisions targeting one of the states Manchuria can retake
- Fixed Singapore not being a core of Shonan after they lose the Civil War
- Fixed two states not properly being returned to Manchuria during Tabby's Midnight
- Fixed Mexico's Electoral Reform boosting instead of worsening the efficiency of the dictatorship
- Fixed Iraq not having cores on states obtained during the ITW Border Wars
- Fixed a bug preventing a tag from disabling War Taxes under special circumstances
- Fixed Chile not losing the Economic Subservience idea if Viaux takes power
- Fixed the Macedonian War Game-Rule being in the wrong category
- Fixed South Sudan joining the OFN sphere in scenarios it should not
- Fixed Free Britain not losing its claims on North Ireland if Jones takes power
- Fixed the Central Asian Conference showing improper victory states for the Superpowers in the neutral ending
- Fixed Holland sometimes not rejoining Speer's Econ Sphere
- Fixed Iranian Baluchistan's pie-chart
- Fixed Kranosyarsk and Tannu Tuva having missing party names in the SBA collapse scenario
- Fixed Venezuela not having any technologies
- Fixed Azad Hind not having all of its cores and claims removed in the Peaceful Reunification scenario
- Fixed Afghanistan's claim to Oman's enclave in Baluchistan not being properly removed
- Fixed Zimbabwe's pie-chart showing a party in the wrong slot in one of the collapse scenarios
- Fixed a typo in Japan's Oil Crisis focus tree tooltips
- Fixed the 14th Army having the wrong party name
- Fixed Mexico having too little Political Parties efficiency for a perfect dictatorship
- Fixed SBA references to owning Bratsk
- Fixed a broken display for the Consumer Goods tech
- Fixed some misplaced subideology icons
- Fixed Ukraine having its resistance enabled even after the war ends
- Fixed a few typos referring to the old US parties
- Fixed Berry not having the proper Republican name
- Fixed Cameroon not getting a core on Yorubaland if they fight before the WAW
- Fixed a Yemeni division spawning on vacation
- Fixed countries maintaining game-rule war buffs even while at war with a Superpower
- Fixed One Collapse Omsk using the wrong ideology
- Fixed Collapse Omsk having an incorrect Economy Subtype
- Fixed one AM Tag having an incorrect piechart
- Fixed Macedonia not joining Italy's Economy Sphere and not getting a faction rank if it Bulgaria aligns with Italy
- Britain's Economy now properly stabilizes after 1965

**Balance Changes**

- Overhauled Power Things Up Central Bank Policy
- Boosted Orsk's GDP by 40 million
- Added Extra Production Units to Finland and Sweden
- Upgraded Iberia's starting OOB
- Infrastructure now grants +1% building slots per level
- Administrative Offices now grant +2.5% State Resources per level
- Improved the effect Nuclear Power Plants have on the state
- Capped Schools, Hospitals, Prisons, Offices and Army Bases at 3 per state
- Admin Offices now have their coverage boost increased for states that have resources
- Prisons and Barracks now have their coverage boost increased for states that are