We are a team of game developers, dedicated to make our dream project. We couldn't wait to show off our progress, and will be using this place to share our work!
In a world of islands, there is a cozy corner for everyone: on your "home" island, where you can establish your base, set up manufacture of resources and craft everything you need for dangerous and exciting adventures.
The native inhabitants of the world, the Meowkles, used to live in peace and prosperity: rivers never ran out of fish and fields yielded bountiful crops. Now most of them have involuntarily become island-bound, never leaving their island and surviving on scarce resources.
There is a special place in Murrlandia - the City. Built by the humans, it has become a social hub for all, the centre of trade and place of community for many of its inhabitants. You can find anything there, from the auction house to curios from faraway islands.
When working on a world that is different from a human one, every detail is important. It is the precision of the details that creates the atmosphere, builds immersion and gives depth to the world depicted.
Our game will have different types of weapons that differ in their gameplay and combat tempo. And the multiple upgrade paths will allow you to make a weapon that fits your particular needs.
Murrlandia encourages not only the observant and curious, but also the agile. While exploring, you can find ancient mechanisms powered by an unknown force. Managing to scale one, the player is sure to find something interesting. Here are a few design sketches from our artists.
Our artists are working on sketches of environments and objects for the Wargs, the third species of Murrlandia's inhabitants. Needless to say, their architectural traditions are far removed from both the feline and the human.
Everyone can remember sitting up all night long with virtual adventures in the company of their friends. We, too, love to spend the night with a good game, and that's the kind of experience we want to give those playing our game.
In combat, you can rely not only on a trusty razor-sharp sword. Consumables can play just as important a role: controlling your opponent and using negative effects can help you emerge victorious from even the most dangerous situations.