Add haberdashery and sewing shops to categories https://t.co/WLz35sW6fc #github #C++ #C #Java #HTML #Objective-C++ #Python #Swift #CMake #Gherkin #Objective-C #Shell #Metal #Ruby #GLSL #Lua #Common Lisp #Go #Makefile #Perl #Starlark #M4 #Roff #PHP #Batchfile #CSS #PowerSh…
— First Issues Bot (@first_issues) Feb 5, 2022
— First Issues Bot (@first_issues) Feb 5, 2022
GitHub
Add haberdashery and sewing shops to categories · Issue #2017 · organicmaps/organicmaps
Hi! It would be useful to have the categories "haberdashery" (https://wiki.openstreetmap.org/wiki/Tag:shop%3Dhaberdashery) and sewing shop (https://wiki.openstreetmap.org/wiki/Tag...
Settler AI + Tiles - Refactor to consider full yield as reported by tile (step 1) https://t.co/deygo7kgDG #github #Vue #CSS #JavaScript #SCSS #HTML #Vue #CSS #JavaScript #SCSS #HTML #Vue #CSS #JavaScript #SCSS #HTML #Vue #CSS #JavaScript #SCSS #HTML … #C# #C #Lua #PowerSh…
— First Issues Bot (@first_issues) Feb 14, 2022
— First Issues Bot (@first_issues) Feb 14, 2022
GitHub
Settler AI + Tiles - Refactor to consider full yield as reported by tile (step 1) · Issue #91 · C7-Game/Prototype
Currently, the settler AI considers base tile yield when deciding where to settle. This is okay for now because there are no terrain improvements or resources. However, in reality other factors aff...