Setting UI Canvas resolution to 0 x 0 in the UI Editor prints multiple asserts to the Console and negatively affects performance on Linux https://t.co/466gusJQMm #github #C++ #Python #CMake #Roff #Lua #C #Objective-C++ #Jinja #Batchfile #Java #ShaderLab #Shell #GLSL #Lily…
— First Issues Bot (@first_issues) Mar 3, 2022
— First Issues Bot (@first_issues) Mar 3, 2022
GitHub
Setting UI Canvas resolution to 0 x 0 in the UI Editor prints multiple asserts to the Console and negatively affects performance…
Describe the bug If the UI Canvas resolution is set to 0 x 0 dimensions, an assert is printed to the Console (once on Windows, and multiple times on the Ubuntu 20.04.3 LTS). It should also be noted...