Video games boost cognitive function and mental health in schizophrenia patients | The research, published reveals that video game training enhances attention and brain connectivity, offering a promising new approach to treating this complex mental disorder.
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#videogames #cognitivefunction #mentalhealth #schizophrenia #brainconnectivity
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#videogames #cognitivefunction #mentalhealth #schizophrenia #brainconnectivity
PsyPost
Video games boost cognitive function and mental health in schizophrenia patients
Video game training improves cognitive function, brain connectivity, and mental health in schizophrenia patients, according to recent research.
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Playing video games may have a positive effect on our mental well-being | Study found people had improved mental health over their peers and also found the simple act of owning a console was linked to improved life satisfaction, and helped reduce their psychological distress.
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#VideoGames #MentalWellbeing #ConsoleGaming #LifeSatisfaction #PsychologicalDistress
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#VideoGames #MentalWellbeing #ConsoleGaming #LifeSatisfaction #PsychologicalDistress
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A new study did not find that an increase or decrease in the level of violence in the games played by participants over the study period had any significant effect on changes in aggression or empathy. This suggests that violent video games are not a direct cause of increased aggression.
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#videogames #aggression #empathy #study #research
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#videogames #aggression #empathy #study #research
PsyPost
Study finds little evidence linking violent video games to increased aggression in adolescents
A new study of Czech adolescents challenges the belief that violent video games increase aggression, finding no significant link between game violence and changes in aggression or empathy over time.
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Innovative one-minute video game boasts 80% success rate in diagnosing autism. The tool, called the Computerized Assessment of Motor Imitation (CAMI), uses motion-tracking technology to detect differences in motor imitation skills.
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#AutismDiagnosis #InnovativeTech #VideoGames #MotorImitation #HealthTech
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#AutismDiagnosis #InnovativeTech #VideoGames #MotorImitation #HealthTech
www.kennedykrieger.org
Innovative One-Minute Video Game Boasts 80% Success Rate in Diagnosing Autism
An international partnership results in technology pinpointing autism-specific traits
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Study Examines How to Thoughtfully Represent ADHD in Video Games Through Teen Perspectives
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#ADHDrepresentation #VideoGames #TeenPerspectives #GamingCommunity #MentalHealthAwareness
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#ADHDrepresentation #VideoGames #TeenPerspectives #GamingCommunity #MentalHealthAwareness
ACM Transactions on Computer-Human Interaction
Representation of Invisible Disability: Exploring the Lived Experience of Teenagers with ADHD to Inform Game Design | ACM Transactions…
Representation of disability in games is important to facilitate inclusive experiences.
In our work, we address this issue through an exploration of the representation of
ADHD in games. First, we engage in interviews with 15 young people with ADHD to ...
In our work, we address this issue through an exploration of the representation of
ADHD in games. First, we engage in interviews with 15 young people with ADHD to ...
Study finds that loot box buying is associated with real-world gambling, video gaming addiction, and other mental health issues. Loot boxes are virtual items offered in video games to give players random rewards including weapons, cosmetics or ‘skins.’
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#LootBoxes #GamingAddiction #MentalHealth #GamblingAwareness #VideoGames
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News
Warning about video game rewards
A new study of more than 1400 adults who gamble and play online video games has found loot box buying is associated with real-world gambling, video […]
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Video games calm the body after stress, even when players feel on edge 🎮✨ - physiological stress indicators decreased while participants were playing the video game A Plague Tale: Requiem, regardless of which part of the game they were playing.
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#VideoGames #StressRelief #MentalHealth #APlagueTaleRequiem #GamingBenefits
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#VideoGames #StressRelief #MentalHealth #APlagueTaleRequiem #GamingBenefits
PsyPost
Video games calm the body after stress, even when players feel on edge
Playing A Plague Tale: Requiem helped participants recover from stress on a biological level, regardless of violent or non-violent gameplay. But those playing violent passages felt more stressed and aggressive, highlighting a disconnect between felt and physiological…
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People spent slightly more time playing video games during COVID-19 pandemic 🎮, but this was not meaningfully associated with changes in mental health 🧠. The findings indicate that concerns about gaming being a widespread risk to psychological well-being during lockdowns may have been overstated.
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#GamingDuringPandemic #MentalHealthAwareness #VideoGames #COVID19Impact #ResearchFindings
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#GamingDuringPandemic #MentalHealthAwareness #VideoGames #COVID19Impact #ResearchFindings
PsyPost
Study finds video gaming during COVID-19 had little impact on mental health
A comprehensive review of studies on pandemic-era gaming finds that while people played more, the increase was modest and unrelated to mental health outcomes. The findings raise questions about whether concerns over gaming during lockdown were overstated…
Playing whimsical video games may help young adults manage symptoms of burnout 🎮✨. Titles like Super Mario Bros. 🍄 can foster a sense of “childlike wonder” that boosts happiness 😊 and lowers emotional exhaustion 😌. This offers a potential mental health tool for facing high levels of stress and anxiety 😟.
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#VideoGames #MentalHealth #BurnoutRecovery #ChildlikeWonder #StressRelief
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#VideoGames #MentalHealth #BurnoutRecovery #ChildlikeWonder #StressRelief
PsyPost
Playing Super Mario Bros. and Yoshi games may reduce burnout risk in young adults, stud finds
Can Mario fight burnout? New research indicates that the childlike wonder found in Nintendo games helps young adults manage emotional exhaustion.
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Video games may be a surprisingly good way to get a cognitive boost 🎮🧠. Studies show action video games in particular can improve our attention for visual information 👀 and even our ability to learn 📚.
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#VideoGames #CognitiveBoost #ActionGames #Attention #Learning
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#VideoGames #CognitiveBoost #ActionGames #Attention #Learning
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Video games may offer small attention benefits for children with ADHD
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#ADHD #VideoGames #AttentionBenefits #ChildDevelopment #GamingStrategies
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#ADHD #VideoGames #AttentionBenefits #ChildDevelopment #GamingStrategies
PsyPost
Video games may offer small attention benefits for children with ADHD
A new meta-analysis suggests specially designed video games offer small improvements in attention for children with ADHD. However, researchers caution the benefits are likely not strong enough to replace standard treatments.
Playing video games does not correspond to an increase in exclusionary or prejudiced beliefs. Video game players tend to hold more inclusive cultural values than the general American public. Hostile online environments may be driven by specific community dynamics rather than attitudes among gamers.
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#InclusiveGaming #VideoGames #DigitalCulture
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#InclusiveGaming #VideoGames #DigitalCulture
PsyPost
Contrary to stereotypes, gamers tend to be more inclusive than the general public, study finds
A recent analysis of national survey data suggests that playing video games does not correspond to increased prejudiced beliefs. Instead, researchers found that gamers tend to hold more inclusive cultural values than the general American public.
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Video games make people less lonely, says new UK study. Researchers found that open-world games allowed participants to experience challenges and uncertainty and gave them opportunities to develop courage, patience, and self-reliance.
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#VideoGames #Loneliness #OpenWorldGaming
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#VideoGames #Loneliness #OpenWorldGaming
JMIR Serious Games
The Effects of Open-World and Fun, Accessible Games on Perceived Loneliness and Stoicism in Adults: Cross-Sectional Survey Study
Background: Loneliness has been linked to reduced mental and physical health. The “loneliness epidemic” is recognized as a public health crisis. However, questions remain about the potential of video games, which people play by themselves, to help reduce…
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